diff --git a/lua/entities/gmod_subway_81-718/init.lua b/lua/entities/gmod_subway_81-718/init.lua index 6d586b12..8a08ad84 100644 --- a/lua/entities/gmod_subway_81-718/init.lua +++ b/lua/entities/gmod_subway_81-718/init.lua @@ -572,7 +572,7 @@ function ENT:Think() -- These corrections are required to beat source engine friction at very low values of motor power local P = math.max(0,0.04449 + 1.06879*math.abs(A) - 0.465729*A^2) if math.abs(A) > 0.4 then P = math.abs(A) end - --if math.abs(A) < 0.05 then P = 0 end + if math.abs(A) < 0.05 then P = 0 end if self.Speed < 10 and A > 0 then P = P*(1.0 + 2.5*(10.0-self.Speed)/10.0) end self.RearBogey.MotorPower = P*0.5*((A > 0) and 1 or -1) self.FrontBogey.MotorPower = P*0.5*((A > 0) and 1 or -1) diff --git a/lua/entities/gmod_subway_81-719/init.lua b/lua/entities/gmod_subway_81-719/init.lua index 57982cdd..69600060 100644 --- a/lua/entities/gmod_subway_81-719/init.lua +++ b/lua/entities/gmod_subway_81-719/init.lua @@ -336,7 +336,7 @@ function ENT:Think() -- These corrections are required to beat source engine friction at very low values of motor power local P = math.max(0,0.04449 + 1.06879*math.abs(A) - 0.465729*A^2) if math.abs(A) > 0.4 then P = math.abs(A) end - --if math.abs(A) < 0.05 then P = 0 end + if math.abs(A) < 0.05 then P = 0 end if self.Speed < 10 and A > 0 then P = P*(1.0 + 2.5*(10.0-self.Speed)/10.0) end self.RearBogey.MotorPower = P*0.5*((A > 0) and 1 or -1) self.FrontBogey.MotorPower = P*0.5*((A > 0) and 1 or -1) diff --git a/lua/entities/gmod_subway_em508/init.lua b/lua/entities/gmod_subway_em508/init.lua index d0c1cb10..d74e3041 100644 --- a/lua/entities/gmod_subway_em508/init.lua +++ b/lua/entities/gmod_subway_em508/init.lua @@ -49,13 +49,13 @@ function ENT:Initialize() if Metrostroi.BogeyOldMap then self.FrontBogey = self:CreateBogey(Vector( 317-5,0,-89),Angle(0,180,0),true,"717") self.RearBogey = self:CreateBogey(Vector(-317+0,0,-89),Angle(0,0,0),false,"717") - self.FrontCouple = self:CreateCouple(Vector( 419.5,0,-75),Angle(0,0,0),true,"702") - self.RearCouple = self:CreateCouple(Vector(-421.5,0,-75),Angle(0,180,0),false,"702") + self.FrontCouple = self:CreateCouple(Vector( 419.5+3.5,0,-75),Angle(0,0,0),true,"702") + self.RearCouple = self:CreateCouple(Vector(-421.5-3.5,0,-75),Angle(0,180,0),false,"702") else self.FrontBogey = self:CreateBogey(Vector( 317-11,1.0,-85),Angle(0,180,0),true,"717") self.RearBogey = self:CreateBogey(Vector(-317+0,1.3,-85),Angle(0,0,0),false,"717") - self.FrontCouple = self:CreateCouple(Vector( 421-4-3.6-2,1.0,-72),Angle(0,0,0),true,"702") - self.RearCouple = self:CreateCouple(Vector(-421+2+3.6,1.3,-72),Angle(0,180,0),false,"702") + self.FrontCouple = self:CreateCouple(Vector( 421-4-3.6+4.5,1.0,-72),Angle(0,0,0),true,"702") + self.RearCouple = self:CreateCouple(Vector(-421+2+3.6-4.5,1.3,-72),Angle(0,180,0),false,"702") end self.FrontBogey:SetNWInt("MotorSoundType",0) self.RearBogey:SetNWInt("MotorSoundType",0) diff --git a/lua/entities/gmod_subway_em509/init.lua b/lua/entities/gmod_subway_em509/init.lua index 6153f325..08704cec 100644 --- a/lua/entities/gmod_subway_em509/init.lua +++ b/lua/entities/gmod_subway_em509/init.lua @@ -53,13 +53,13 @@ function ENT:Initialize() if Metrostroi.BogeyOldMap then self.FrontBogey = self:CreateBogey(Vector( 317-5,0,-89),Angle(0,180,0),true,"717") self.RearBogey = self:CreateBogey(Vector(-317+0,0,-89),Angle(0,0,0),false,"717") - self.FrontCouple = self:CreateCouple(Vector( 419.5,0,-75),Angle(0,0,0),true,"702") - self.RearCouple = self:CreateCouple(Vector(-421.5,0,-75),Angle(0,180,0),false,"702") + self.FrontCouple = self:CreateCouple(Vector( 419.5+3.5,0,-75),Angle(0,0,0),true,"702") + self.RearCouple = self:CreateCouple(Vector(-421.5-3.5,0,-75),Angle(0,180,0),false,"702") else self.FrontBogey = self:CreateBogey(Vector( 317-11,1.0,-85),Angle(0,180,0),true,"717") self.RearBogey = self:CreateBogey(Vector(-317+0,1.3,-85),Angle(0,0,0),false,"717") - self.FrontCouple = self:CreateCouple(Vector( 421-4-3.6-2,1.0,-72),Angle(0,0,0),true,"702") - self.RearCouple = self:CreateCouple(Vector(-421+2+3.6,1.3,-72),Angle(0,180,0),false,"702") + self.FrontCouple = self:CreateCouple(Vector( 421-4-3.6+4.5,1.0,-72),Angle(0,0,0),true,"702") + self.RearCouple = self:CreateCouple(Vector(-421+2+3.6-4.5,1.3,-72),Angle(0,180,0),false,"702") end self.FrontBogey:SetNWInt("MotorSoundType",0) self.RearBogey:SetNWInt("MotorSoundType",0)