To build the app with Xcode 26.0 on macOS 26.0, we need 1. a custom-built bazel (as suggested / discussed in https://github.com/bazelbuild/bazel/issues/27026) 2. fixing zlib and png as mentioned in [1] One iPhone 17 Pro and iPhone 16 Pro, I got | iPhone 17 Pro | iPhone 16 Pro| | --- | ---| | <img width="240" height="524" alt="Image" src="https://github.com/user-attachments/assets/2c71a756-27eb-412a-b6c9-c74bed3a25e7" /> | <img width="240" height="524" alt="Image" src="https://github.com/user-attachments/assets/f2c26f51-3713-4bed-894e-0d68d772ff09" />| [1] https://github.com/mlcommons/mobile_app_open/issues/989#issuecomment-2846826011