@@ -37,13 +37,6 @@ class AfterImageNode extends TempNode {
3737 */
3838 this . textureNode = textureNode ;
3939
40- /**
41- * The texture represents the pervious frame.
42- *
43- * @type {TextureNode }
44- */
45- this . textureNodeOld = texture ( null ) ;
46-
4740 /**
4841 * How quickly the after-image fades. A higher value means the after-image
4942 * persists longer, while a lower value means it fades faster. Should be in
@@ -79,6 +72,14 @@ class AfterImageNode extends TempNode {
7972 */
8073 this . _textureNode = passTexture ( this , this . _compRT . texture ) ;
8174
75+ /**
76+ * The texture represents the pervious frame.
77+ *
78+ * @private
79+ * @type {TextureNode }
80+ */
81+ this . _textureNodeOld = texture ( this . _oldRT . texture ) ;
82+
8283 /**
8384 * The `updateBeforeType` is set to `NodeUpdateType.FRAME` since the node renders
8485 * its effect once per frame in `updateBefore()`.
@@ -139,27 +140,27 @@ class AfterImageNode extends TempNode {
139140
140141 this . setSize ( _size . x , _size . y ) ;
141142
142- const currentTexture = textureNode . value ;
143+ // make sure texture nodes point to correct render targets
144+
145+ this . _textureNode . value = this . _compRT . texture ;
146+ this . _textureNodeOld . value = this . _oldRT . texture ;
143147
144- this . textureNodeOld . value = this . _oldRT . texture ;
148+ // composite
145149
146- // comp
147150 _quadMesh . material = this . _materialComposed ;
148151 _quadMesh . name = 'AfterImage' ;
149152
150153 renderer . setRenderTarget ( this . _compRT ) ;
151154 _quadMesh . render ( renderer ) ;
152155
153- // Swap the textures
156+ // swap
154157
155158 const temp = this . _oldRT ;
156159 this . _oldRT = this . _compRT ;
157160 this . _compRT = temp ;
158161
159162 //
160163
161- textureNode . value = currentTexture ;
162-
163164 RendererUtils . restoreRendererState ( renderer , _rendererState ) ;
164165
165166 }
@@ -173,7 +174,7 @@ class AfterImageNode extends TempNode {
173174 setup ( builder ) {
174175
175176 const textureNode = this . textureNode ;
176- const textureNodeOld = this . textureNodeOld ;
177+ const textureNodeOld = this . _textureNodeOld ;
177178
178179 //
179180
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