Proposed change
When saving (and potentially loading) objects from object store we allocate 128K chunks of memory from array pool for publishing. This would create arrays larger than 85K ending up in LOH. We need to be able to write multiple slices of memory to socket when publishing or read on subscriptions. A memory sequence type can be used for this at least for binary serialization.
Thanks to @MiloszKrajewski for pointing it out.
Use case
Avoid LOH
Contribution
No response