First of all, thank you for your amazing work on the Rest Client for Unity !
I'm using it in my game to send all the players replay data to my Rest API and it works like a charm !
Today I'm making a Unity Editor Window to browse all data on my Rest API and launch a replay from any data retrieved by the API.
I'm wondering how I could get your Client working in an Editor script without the game running ?
Thanks for your help, have a nice day !