I know that for such thing, changes should be made on PS2SDK at certain parts of code. I'm not even sure where to begin with, so I thought it was a good idea to open an issue to discuss it here. I'll soon get a Namco system 256. This model, along with system 148, these are the only overclocked PS2s in the world. According to grimdoomer post on Twitter, the system256 RAMBUS is working at 500MHz (usual freq was 400) Maybe add a compile time config to deal with this, so that normal PS2SDK remains the same.