Skip to content
This repository was archived by the owner on Sep 17, 2024. It is now read-only.

Commit 30a3302

Browse files
committed
chore(lobbies): remove crash on invalid transport
1 parent 20878ff commit 30a3302

File tree

1 file changed

+5
-2
lines changed

1 file changed

+5
-2
lines changed

modules/lobbies/sdk_addons/godot/multiplayer_manager.gd

Lines changed: 5 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -134,7 +134,7 @@ func setup_multiplayer():
134134
multiplayer.set_multiplayer_peer(peer)
135135
else:
136136
RivetLogger.error("Unsupported transport: %s" % transport)
137-
OS.crash("Unsupported transport")
137+
return
138138

139139
# Notify lobby ready
140140
var request = {
@@ -146,8 +146,11 @@ func setup_multiplayer():
146146
if response.is_ok():
147147
RivetLogger.log("Lobby ready")
148148
else:
149-
RivetLogger.warning("Lobby ready failed failed: %s" % response.body)
149+
RivetLogger.error("Lobby ready failed failed: %s" % response.body)
150+
151+
# Crash the server so Rivet stops waiting for the server to start
150152
OS.crash("Lobby ready failed")
153+
151154
return
152155

153156
## Connect to a lobby returned from the backend.

0 commit comments

Comments
 (0)