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Prepare v0.1.2 release (#16)
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Cargo.lock

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README.md

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# `cargo-n64`
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[![Build Status](https://travis-ci.org/rust-console/cargo-n64.svg?branch=master)](https://travis-ci.org/rust-console/cargo-n64)
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[![Crates.io](https://img.shields.io/crates/v/cargo-n64)](https://crates.io/crates/cargo-n64)
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[![unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg)](https://github.com/rust-secure-code/safety-dance/)
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A `cargo` subcommand to build Nintendo 64 ROMs in Rust! 🦀

cargo-n64/Cargo.toml

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[package]
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name = "cargo-n64"
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version = "0.1.1"
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version = "0.1.2"
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authors = ["Jay Oster <[email protected]>"]
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repository = "https://github.com/rust-console/cargo-n64"
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description = "Cargo subcommand to build Nintendo 64 ROMs"
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itertools = "0.8"
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serde = { version = "1.0", features = ["derive"] }
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serde_json = "1.0"
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[badges]
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travis-ci = { repository = "rust-console/cargo-n64", branch = "master" }
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maintenance = { status = "passively-maintained" }

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