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lines changed Original file line number Diff line number Diff line change 11## Appendix B. Example Problem using NI cDAQ Hardware and the NII DAQmx Interface
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3- This appendix will
3+ This appendix will
4+
5+ ### Modal Testing with an Impact Hammer <!-- Section B.1-->
6+
7+ #### Data Acquisition Setup <!-- Section B.1.1-->
8+
9+ #### Environment Setup <!-- Section B.1.2-->
10+
11+ #### Test Profile <!-- Section B.1.3-->
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13+ #### Run Test <!-- Section B.1.4-->
14+
15+ #### Analyzing Modal Data <!-- Section B.1.5-->
16+
17+ #### Modal Testing with a Modal Shaker <!-- Section B.1.6-->
18+
19+ ### Modal Testing with a Modal Shaker <! Section B.2-->
20+
21+ #### Data Acquisition Settings <!-- Section B.2.1-->
22+
23+ #### Environment Definition for Pseudorandom Excitation <!-- B.2.2-->
24+
25+ #### Test Profile <!-- B.2.3-->
26+
27+ #### Run Test <!-- B.2.4-->
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29+ #### Other Shaker Excitation Types <!-- B.2.5-->
30+
31+ #### Analyzing Modal Shaker Data <!-- B.2.6-->
32+
33+ ### Running a Vibration Test with Rattlesnake <!-- B.3-->
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35+ #### Constructing Vibration Specifications <!-- B.3.1-->
36+
37+ #### Setting up the Shakers and Channel Table <!-- B.3.2-->
38+
39+ #### Setting up the Random Vibration Test <!-- B.3.3-->
40+
41+ #### Running a Random Vibration Test <!-- B.3.4-->
42+
43+ #### Setting up the Transient Vibration Test <!-- B.3.5-->
44+
45+ #### Running a Transient Test <!-- B.3.6-->
46+
47+ ### Summary <!-- B.4-->
Original file line number Diff line number Diff line change 1- ## 16. Combined Environments
1+ ## 16. Combined Environments <!-- Chapter 16 -->
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33Rattlesnake offers
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Original file line number Diff line number Diff line change 1- ## 17. Implementing New Environment Types
1+ ## 17. Implementing New Environment Types <!-- Chapter 17 -->
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33** WARNING:** This chapter
4+
5+ ### Overview of Environments <!-- Section 17.1-->
6+
7+ ### Overview of Environment Interactions with the Controller <!-- Section 17.2-->
8+
9+ ### Writing an AbstractMetadata Subclass <!-- Section 17.3-->
10+
11+ ### Designing the Envionment-Specific GUI <!-- Section 17.4-->
12+
13+ #### Environment Definition GUI <!-- Section 17.4.1-->
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15+ #### System Identification and Test Predictions GUI <!-- Section 17.4.2-->
16+
17+ #### Environment Run GUI <!-- Section 17.4.3-->
18+
19+ #### Writing an AbstractUI Subclass <!-- Section 17.4.4-->
20+
21+ ##### Abstract Methods in the AbstractUI class <!-- Section 17.4.4.1-->
22+
23+ ##### Command Map for the UI <!-- Section 17.4.4.2-->
24+
25+ ### Writing an AbstractEnvironment Subclass <!-- Section 17.5-->
26+
27+ ### Connecting the Environment to the Controller <!-- Section 17.6-->
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