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<p>OpenStreetMap (OSM) is a crowd-sourced global dataset of roads, boundaries, buildings and more. It has a growing collection of building footprints across the world with many of them also having height information. While the accuracy of building height data is notoriously difficult to validate for analysis, we can use QGIS expressions to create a fun artistic isometric rendering from this data.</p>
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<sectionid="overview-of-the-task">
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<h2>Overview of the task<aclass="headerlink" href="#overview-of-the-task" title="Link to this heading">¶</a></h2>
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<h2>Überblick über die Aufgabe<aclass="headerlink" href="#overview-of-the-task" title="Link to this heading">¶</a></h2>
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<p>We will download building footprints data from OSM for downtown Toronto and create an isometric map of building heights.</p>
<h2>Get the data<aclass="headerlink" href="#get-the-data" title="Link to this heading">¶</a></h2>
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<h2>Datenbeschaffung<aclass="headerlink" href="#get-the-data" title="Link to this heading">¶</a></h2>
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<p>We will be downloading data from OpenStreetMap(OSM) using the <strong>QuickOSM</strong> plugin. See <aclass="reference internal" href="downloading_osm_data.html"><spanclass="doc">Suche und Download von OpenStreetMap Daten (QGIS3)</span></a> for an introduction to the QuickOSM plugin. Once you have installed the plugin, you can proceed with the instructions below to obtain data for your region.</p>
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<divclass="admonition note">
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<pclass="admonition-title">Bemerkung</p>
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<h2>Procedure<aclass="headerlink" href="#procedure" title="Link to this heading">¶</a></h2>
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<h2>Prozedere<aclass="headerlink" href="#procedure" title="Link to this heading">¶</a></h2>
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<olclass="arabic">
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<li><p>Locate the <codeclass="docutils literal notranslate"><spanclass="pre">osm_buildings.gpkg</span></code> file in the QGIS Browser and expand it. Select the <codeclass="docutils literal notranslate"><spanclass="pre">buildings</span></code> layer and drag it to the canvas.</p>
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<blockquote>
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<li><p>Click on <spanclass="guilabel">Data define override</span> button for the <spanclass="guilabel">Fill color</span> and select <spanclass="guilabel">Copy…</span> on the menu.</p>
<li><p>Click on <spanclass="guilabel">Data define override</span>button for the <spanclass="guilabel">Stroke color</span>and select<spanclass="guilabel">Paste…</span>on the menu to apply the same expression.</p>
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<li><p>Wir klicken auf den Button <spanclass="guilabel">Datendefinierte Übersteuerung</span>für die <spanclass="guilabel">Strichfarbe</span>und wählen<spanclass="guilabel">Einfügen</span>aus dem Menü um denselben Ausdruck anzuwenden.</p>
<li><p>Now click on the second <spanclass="guilabel">Simple Fill</span> to change the sides. You may have to scroll down to do this. Click on the dropdown menu for the <spanclass="guilabel">Symbol Layer Type</span>.</p>
@@ -312,23 +312,16 @@ <h2>Procedure<a class="headerlink" href="#procedure" title="Link to this heading
<li><p>Select <spanclass="guilabel">Edit</span> and enter the following expression. This is the same expression that we used for the roof color but adjusts the transparency of the color using the <codeclass="docutils literal notranslate"><spanclass="pre">set_color_part()</span></code> function.</p>
<li><p>Select <spanclass="guilabel">Edit</span> and enter the following expression. This is the same expression that we used for the roof color but adjusts the transparency of the color using the <codeclass="docutils literal notranslate"><spanclass="pre">set_color_part()</span></code> function.</p>
<li><p>Select <spanclass="guilabel">Edit</span> and enter the following expression. This is the same expression that we used for the roof color but adjusts the transparency of the color using the <codeclass="docutils literal notranslate"><spanclass="pre">set_color_part()</span></code> function.</p>
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<liclass="toctree-l1"><aclass="reference internal" href="block_world_styling.html">Creación de un Mapa Mundial de Bloques (QGIS3)</a></li>
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<liclass="toctree-l1"><aclass="reference internal" href="river_styling_expressions.html">Estilización de una red fluvial con expresiones (QGIS3)</a></li>
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<liclass="toctree-l1"><aclass="reference internal" href="contour_3d_styling.html">Styling Contours in 3D (QGIS3)</a></li>
<liclass="toctree-l1"><aclass="reference internal" href="isometric_buildings.html">Creación de edificios isométricos (QGIS3)</a></li>
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<liclass="toctree-l1"><aclass="reference internal" href="interactive_canvas_maps.html">Creación de mapas interactivos en lienzo (QGIS3)</a></li>
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<liclass="toctree-l1"><aclass="reference internal" href="interactive_reveal_maps.html">Creación de mapas interactivos (QGIS3)</a></li>
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<liclass="toctree-l1"><aclass="reference internal" href="cartogram_animation.html">Creación de un cartograma animado (QGIS3)</a></li>
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<liclass="toctree-l1"><aclass="reference internal" href="basic_network_analysis.html">Visualización y Enrutamiento Básico de Red (QGIS3)</a></li>
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<liclass="toctree-l1"><aclass="reference internal" href="origin_destination_matrix.html">Localizando la Instalación Más Cercana con Matriz Origen-Destino (QGIS3)</a></li>
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<liclass="toctree-l1"><aclass="reference internal" href="block_world_styling.html">Creación de un Mapa Mundial de Bloques (QGIS3)</a></li>
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<liclass="toctree-l1"><aclass="reference internal" href="river_styling_expressions.html">Estilización de una red fluvial con expresiones (QGIS3)</a></li>
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<liclass="toctree-l1"><aclass="reference internal" href="contour_3d_styling.html">Styling Contours in 3D (QGIS3)</a></li>
<liclass="toctree-l1"><aclass="reference internal" href="isometric_buildings.html">Creación de edificios isométricos (QGIS3)</a></li>
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<liclass="toctree-l1"><aclass="reference internal" href="interactive_canvas_maps.html">Creación de mapas interactivos en lienzo (QGIS3)</a></li>
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<liclass="toctree-l1"><aclass="reference internal" href="interactive_reveal_maps.html">Creación de mapas interactivos (QGIS3)</a></li>
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<liclass="toctree-l1"><aclass="reference internal" href="cartogram_animation.html">Creación de un cartograma animado (QGIS3)</a></li>
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<liclass="toctree-l1"><aclass="reference internal" href="basic_network_analysis.html">Visualización y Enrutamiento Básico de Red (QGIS3)</a></li>
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<liclass="toctree-l1"><aclass="reference internal" href="origin_destination_matrix.html">Localizando la Instalación Más Cercana con Matriz Origen-Destino (QGIS3)</a></li>
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