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Copy file name to clipboardExpand all lines: CHANGELOG.md
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<sectionclass="release"id="unreleased">
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## Unreleased (2024-09-20)
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## Unreleased (2024-09-27)
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<sectionclass="features">
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### Features
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-[`254fa9e`](https://github.com/stdlib-js/stdlib/commit/254fa9ec906b3a6c62551e13bd0aeef1c1f29af8) - add `Float64ArrayLE`, `Float32ArrayLE`, `Float64ArrayFE`, and `Float32ArrayFE` to namespace
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-[`a215aba`](https://github.com/stdlib-js/stdlib/commit/a215aba7a01decc26f4d2ea7b7046dafc69ea96b) - add `isndarrayLikeWithDataType` to namespace
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-[`8504393`](https://github.com/stdlib-js/stdlib/commit/85043930ff962e1c6393c55f7aa6d481b4ea2b81) - add `isWebAssemblyMemory` and `WebAssemblyMemory` to namespace
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-[`83db58c`](https://github.com/stdlib-js/stdlib/commit/83db58c78ba649fc42033594017b7fbb6f68b105) - add `hasBtoaSupport` to namespace
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<details>
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-[`254fa9e`](https://github.com/stdlib-js/stdlib/commit/254fa9ec906b3a6c62551e13bd0aeef1c1f29af8) - **feat:** add `Float64ArrayLE`, `Float32ArrayLE`, `Float64ArrayFE`, and `Float32ArrayFE` to namespace _(by Athan Reines)_
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-[`a215aba`](https://github.com/stdlib-js/stdlib/commit/a215aba7a01decc26f4d2ea7b7046dafc69ea96b) - **feat:** add `isndarrayLikeWithDataType` to namespace _(by Athan Reines)_
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-[`8504393`](https://github.com/stdlib-js/stdlib/commit/85043930ff962e1c6393c55f7aa6d481b4ea2b81) - **feat:** add `isWebAssemblyMemory` and `WebAssemblyMemory` to namespace _(by Athan Reines)_
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-[`83db58c`](https://github.com/stdlib-js/stdlib/commit/83db58c78ba649fc42033594017b7fbb6f68b105) - **feat:** add `hasBtoaSupport` to namespace _(by Athan Reines)_
base.strided.ssqrt,"var x = new Float32Array( [ 0.0, 4.0, 9.0, 12.0 ] );\nvar y = new Float32Array( [ 0.0, 0.0, 0.0, 0.0 ] );\nbase.strided.ssqrt( x.length, x, 1, y, 1 )\nvar N = base.floor( x.length / 2 );\ny = new Float32Array( [ 0.0, 0.0, 0.0, 0.0 ] );\nbase.strided.ssqrt( N, x, 2, y, -1 )\nvar x0 = new Float32Array( [ 0.0, 4.0, 9.0, 12.0 ] );\nvar y0 = new Float32Array( [ 0.0, 0.0, 0.0, 0.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nvar y1 = new Float32Array( y0.buffer, y0.BYTES_PER_ELEMENT*2 );\nN = base.floor( x0.length / 2 );\nbase.strided.ssqrt( N, x1, -2, y1, 1 )\ny0\n"
@@ -3533,6 +3533,7 @@ isNaNArray.primitives,"var bool = isNaNArray.primitives( [ NaN, new Number( NaN
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isNaNArray.objects,"var bool = isNaNArray.objects( [ new Number( NaN ), new Number( NaN ) ] )\nbool = isNaNArray.objects( [ NaN, new Number( NaN ), new Number( NaN ) ] )\nbool = isNaNArray.objects( [ NaN, NaN, NaN ] )\n"
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