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CHANGELOG.md

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<section class="release" id="unreleased">
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## Unreleased (2024-09-20)
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## Unreleased (2024-09-27)
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<section class="features">
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### Features
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- [`254fa9e`](https://github.com/stdlib-js/stdlib/commit/254fa9ec906b3a6c62551e13bd0aeef1c1f29af8) - add `Float64ArrayLE`, `Float32ArrayLE`, `Float64ArrayFE`, and `Float32ArrayFE` to namespace
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- [`a215aba`](https://github.com/stdlib-js/stdlib/commit/a215aba7a01decc26f4d2ea7b7046dafc69ea96b) - add `isndarrayLikeWithDataType` to namespace
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- [`8504393`](https://github.com/stdlib-js/stdlib/commit/85043930ff962e1c6393c55f7aa6d481b4ea2b81) - add `isWebAssemblyMemory` and `WebAssemblyMemory` to namespace
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- [`83db58c`](https://github.com/stdlib-js/stdlib/commit/83db58c78ba649fc42033594017b7fbb6f68b105) - add `hasBtoaSupport` to namespace
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<details>
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- [`254fa9e`](https://github.com/stdlib-js/stdlib/commit/254fa9ec906b3a6c62551e13bd0aeef1c1f29af8) - **feat:** add `Float64ArrayLE`, `Float32ArrayLE`, `Float64ArrayFE`, and `Float32ArrayFE` to namespace _(by Athan Reines)_
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- [`a215aba`](https://github.com/stdlib-js/stdlib/commit/a215aba7a01decc26f4d2ea7b7046dafc69ea96b) - **feat:** add `isndarrayLikeWithDataType` to namespace _(by Athan Reines)_
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- [`8504393`](https://github.com/stdlib-js/stdlib/commit/85043930ff962e1c6393c55f7aa6d481b4ea2b81) - **feat:** add `isWebAssemblyMemory` and `WebAssemblyMemory` to namespace _(by Athan Reines)_
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- [`83db58c`](https://github.com/stdlib-js/stdlib/commit/83db58c78ba649fc42033594017b7fbb6f68b105) - **feat:** add `hasBtoaSupport` to namespace _(by Athan Reines)_

CONTRIBUTORS

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@@ -21,6 +21,7 @@ Christopher Dambamuromo <[email protected]>
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Daniel Killenberger <[email protected]>
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Daniel Yu <[email protected]>
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Debashis Maharana <[email protected]>
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Dominik Moritz <[email protected]>
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Dorrin Sotoudeh <[email protected]>
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EuniceSim142 <[email protected]>
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Yernar Yergaziyev <[email protected]>
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nishant-s7 <[email protected]>
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olenkabilonizhka <[email protected]>
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orimiles5 <[email protected]>
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data/data.csv

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@@ -2431,8 +2431,8 @@ base.strided.ssort2sh,"var x = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nva
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base.strided.ssort2sh.ndarray,"var x = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nvar y = new Float32Array( [ 0.0, 1.0, 2.0, 3.0 ] );\nbase.strided.ssort2sh.ndarray( x.length, 1, x, 1, 0, y, 1, 0 )\ny\nx = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\ny = new Float32Array( [ 0.0, 1.0, 2.0, 3.0 ] );\nvar N = base.floor( x.length / 2 );\nbase.strided.ssort2sh.ndarray( N, 1, x, 2, 1, y, 2, 1 )\ny\n"
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base.strided.ssorthp,"var x = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nbase.strided.ssorthp( x.length, 1, x, 1 )\nx = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nbase.strided.ssorthp( 2, -1, x, 2 )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nbase.strided.ssorthp( 2, 1, x1, 2 )\nx0\n"
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base.strided.ssorthp.ndarray,"var x = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nbase.strided.ssorthp.ndarray( x.length, 1, x, 1, 0 )\nx = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nbase.strided.ssorthp.ndarray( 2, 1, x, 2, 1 )\n"
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base.strided.ssortins,"var x = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nbase.strided.ssortins( x.length, 1, x, 1 )\nx = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nvar N = base.floor( x.length / 2 );\nbase.strided.ssortins( N, -1, x, 2 )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nN = base.floor( x0.length / 2 );\nbase.strided.ssortins( N, 1, x1, 2 )\nx0\n"
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base.strided.ssortins.ndarray,"var x = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nbase.strided.ssortins.ndarray( x.length, 1, x, 1, 0 )\nx = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nvar N = base.floor( x.length / 2 );\nbase.strided.ssortins.ndarray( N, 1, x, 2, 1 )\n"
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base.strided.ssortins,"var x = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nbase.strided.ssortins( x.length, 1, x, 1 )\nx = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nbase.strided.ssortins( 2, -1, x, 2 )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nbase.strided.ssortins( 2, 1, x1, 2 )\nx0\n"
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base.strided.ssortins.ndarray,"var x = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nbase.strided.ssortins.ndarray( x.length, 1, x, 1, 0 )\nx = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nbase.strided.ssortins.ndarray( 2, 1, x, 2, 1 )\n"
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base.strided.ssortsh,"var x = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nbase.strided.ssortsh( x.length, 1, x, 1 )\nx = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nbase.strided.ssortsh( 2, -1, x, 2 )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nbase.strided.ssortsh( 2, 1, x1, 2 )\nx0\n"
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base.strided.ssortsh.ndarray,"var x = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nbase.strided.ssortsh.ndarray( x.length, 1, x, 1, 0 )\nx = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] );\nbase.strided.ssortsh.ndarray( 2, 1, x, 2, 1 )\n"
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base.strided.ssqrt,"var x = new Float32Array( [ 0.0, 4.0, 9.0, 12.0 ] );\nvar y = new Float32Array( [ 0.0, 0.0, 0.0, 0.0 ] );\nbase.strided.ssqrt( x.length, x, 1, y, 1 )\nvar N = base.floor( x.length / 2 );\ny = new Float32Array( [ 0.0, 0.0, 0.0, 0.0 ] );\nbase.strided.ssqrt( N, x, 2, y, -1 )\nvar x0 = new Float32Array( [ 0.0, 4.0, 9.0, 12.0 ] );\nvar y0 = new Float32Array( [ 0.0, 0.0, 0.0, 0.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nvar y1 = new Float32Array( y0.buffer, y0.BYTES_PER_ELEMENT*2 );\nN = base.floor( x0.length / 2 );\nbase.strided.ssqrt( N, x1, -2, y1, 1 )\ny0\n"
@@ -3533,6 +3533,7 @@ isNaNArray.primitives,"var bool = isNaNArray.primitives( [ NaN, new Number( NaN
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isNaNArray.objects,"var bool = isNaNArray.objects( [ new Number( NaN ), new Number( NaN ) ] )\nbool = isNaNArray.objects( [ NaN, new Number( NaN ), new Number( NaN ) ] )\nbool = isNaNArray.objects( [ NaN, NaN, NaN ] )\n"
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isNativeFunction,"var bool = isNativeFunction( Date )\nfunction beep() {};\nbool = isNativeFunction( beep )\nbool = isNativeFunction( {} )\n"
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isndarrayLike,"var M = {};\nM.data = [ 0, 0, 0, 0 ];\nM.ndims = 2;\nM.shape = [ 2, 2 ];\nM.strides = [ 2, 1 ];\nM.offset = 0;\nM.order = 'row-major';\nM.dtype = 'generic';\nM.length = 4;\nM.flags = {};\nM.get = function get( i, j ) {};\nM.set = function set( i, j ) {};\nvar bool = isndarrayLike( M )\nbool = isndarrayLike( [ 1, 2, 3, 4 ] )\nbool = isndarrayLike( 3.14 )\nbool = isndarrayLike( {} )\n"
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isndarrayLikeWithDataType,"var M = {};\nM.data = [ 0, 0, 0, 0 ];\nM.ndims = 2;\nM.shape = [ 2, 2 ];\nM.strides = [ 2, 1 ];\nM.offset = 0;\nM.order = 'row-major';\nM.dtype = 'generic';\nM.length = 4;\nM.flags = {};\nM.get = function get( i, j ) {};\nM.set = function set( i, j ) {};\nvar bool = isndarrayLikeWithDataType( M, 'generic' )\nbool = isndarrayLikeWithDataType( [ 1, 2, 3, 4 ], 'generic' )\nbool = isndarrayLikeWithDataType( 3.14, 'generic' )\nbool = isndarrayLikeWithDataType( {}, 'generic' )\n"
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isNegativeFinite,"var bool = isNegativeFinite( -5.0 )\nbool = isNegativeFinite( new Number( -5.0 ) )\nbool = isNegativeFinite( -3.14 )\nbool = isNegativeFinite( 5.0 )\nbool = isNegativeFinite( null )\nbool = isNegativeFinite( -1.0/0.0 )\nbool = isNegativeFinite( new Number( -1.0/0.0 ) )\n"
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isNegativeFinite.isPrimitive,"var bool = isNegativeFinite.isPrimitive( -3.0 )\nbool = isNegativeFinite.isPrimitive( new Number( -3.0 ) )\nvar bool = isNegativeFinite.isPrimitive( -1.0/0.0 )\nbool = isNegativeFinite.isPrimitive( new Number( -1.0/0.0 ) )\n"
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isNegativeFinite.isObject,"var bool = isNegativeFinite.isObject( -3.0 )\nbool = isNegativeFinite.isObject( new Number( -3.0 ) )\nbool = isNegativeFinite.isObject( -1.0/0.0 )\nbool = isNegativeFinite.isObject( new Number( -1.0/0.0 ) )\n"

data/data.json

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dist/index.js

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dist/index.js.map

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