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@stevengj do you have any examples that use GeometryPrimitives
(e.g. maybe a notebook from one of your classes)?
The tests are pretty comprehensive, but it would be nice to see the entire "pipeline" in action (i.e. different primitives that correspond to different materials and visualizing the net geometry).
Something with subpixel smoothing (i.e. using volfrac
, surfpt_nearby
, and, normal
) would be really cool too. It seems somewhat straightforward, but I figured I'd ask first so as to not reinvent the wheel. Thanks!
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