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first of all thanks for great product and library.
We are started to integrate it to our upcoming fb/mobile game and faced some limitations... we added this features in custom way, but i hope you will agree they can be useful for others as well
here they are:
- Spriter loader ignores Security errors when loading images (only IOErrors are catched)
- IOErrors always throw global exception. It should be possible to set "silent" mode for asset loading (fail can be detected by other means - animation not found in loader for example)
- would be very useful to enable/disable not images but timelines. same image can be used in same animation in different timelines and there is no way to find it out via Spriter api for now
- would be very useful to have named keyframes :) with ability to enum them, move position to them and pause animation on them
- would be handy to enum all animations and all timelines/images inside animation
- Spriter editor does not allow to use jpg files in animations... It`s a pity, because Spriter is great tool for making animated backgrounds
Thanks!
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