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Most ZSTD WASM implementations benefit from being given the length of uncompressed buffer. It looks like flechette already has the value. It would be convenient if it were passed along to codec.decode as a parameter.
Most ZSTD WASM implementations benefit from being given the length of uncompressed buffer. It looks like flechette already has the value. It would be convenient if it were passed along to
codec.decodeas a parameter.