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[2017] [Day 21]: Fractal Art #71

@victoraugustofd

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@victoraugustofd

Challenge description

You find a program trying to generate some art. It uses a strange process that involves repeatedly enhancing the detail of an image through a set of rules.

The image consists of a two-dimensional square grid of pixels that are either on (#) or off (.). The program always begins with this pattern:

.#.
..#
###

Because the pattern is both 3 pixels wide and 3 pixels tall, it is said to have a size of 3.

Then, the program repeats the following process:

  • If the size is evenly divisible by 2, break the pixels up into 2x2 squares, and convert each 2x2 square into a 3x3 square by following the corresponding enhancement rule.
  • Otherwise, the size is evenly divisible by 3; break the pixels up into 3x3 squares, and convert each 3x3 square into a 4x4 square by following the corresponding enhancement rule.

Because each square of pixels is replaced by a larger one, the image gains pixels and so its size increases.

The artist's book of enhancement rules is nearby (your puzzle input); however, it seems to be missing rules. The artist explains that sometimes, one must rotate or flip the input pattern to find a match. (Never rotate or flip the output pattern, though.) Each pattern is written concisely: rows are listed as single units, ordered top-down, and separated by slashes. For example, the following rules correspond to the adjacent patterns:

../.#  =  ..
          .#

                .#.
.#./..#/###  =  ..#
                ###

                        #..#
#..#/..../#..#/.##.  =  ....
                        #..#
                        .##.

When searching for a rule to use, rotate and flip the pattern as necessary. For example, all of the following patterns match the same rule:

.#.   .#.   #..   ###
..#   #..   #.#   ..#
###   ###   ##.   .#.

Suppose the book contained the following two rules:

../.# => ##./#../...
.#./..#/### => #..#/..../..../#..#

As before, the program begins with this pattern:

.#.
..#
###

The size of the grid (3) is not divisible by 2, but it is divisible by 3. It divides evenly into a single square; the square matches the second rule, which produces:

#..#
....
....
#..#

The size of this enhanced grid (4) is evenly divisible by 2, so that rule is used. It divides evenly into four squares:

#.|.#
..|..
--+--
..|..
#.|.#

Each of these squares matches the same rule (../.# => ##./#../...), three of which require some flipping and rotation to line up with the rule. The output for the rule is the same in all four cases:

##.|##.
#..|#..
...|...
---+---
##.|##.
#..|#..
...|...

Finally, the squares are joined into a new grid:

##.##.
#..#..
......
##.##.
#..#..
......

Thus, after 2 iterations, the grid contains 12 pixels that are on.

How many pixels stay on after 5 iterations?

Challenge input

../.. => .##/..#/##.
#./.. => ##./#../#..
##/.. => ###/#.#/..#
.#/#. => .../#../##.
##/#. => ###/#../###
##/## => .##/.##/#.#
.../.../... => #.##/#.##/###./..##
#../.../... => ##.#/..##/#.#./##.#
.#./.../... => ###./.#.#/.#../.###
##./.../... => ##.#/###./..../##..
#.#/.../... => ##.#/.###/.##./#.#.
###/.../... => #..#/.##./#.../.#.#
.#./#../... => .##./####/#..#/###.
##./#../... => ##../..#./#.##/..##
..#/#../... => #.##/.#.#/##../..##
#.#/#../... => #.../##../..#./.##.
.##/#../... => #.#./.#.#/#.##/#..#
###/#../... => .#../.#../...#/##..
.../.#./... => ..#./..#./##../.#.#
#../.#./... => ##../####/##../.###
.#./.#./... => ..../#..#/#.#./....
##./.#./... => ..##/####/..../##..
#.#/.#./... => #.##/##../#.../..#.
###/.#./... => ..../..../####/#..#
.#./##./... => ..../####/##.#/....
##./##./... => ####/#.../.###/#.##
..#/##./... => .#.#/.#../###./.#..
#.#/##./... => .#.#/###./..../..##
.##/##./... => #.../.#.#/.#.#/...#
###/##./... => #.##/.#../.#../#...
.../#.#/... => ###./..#./.#../..##
#../#.#/... => #..#/#.##/.#../...#
.#./#.#/... => ####/..#./..../..#.
##./#.#/... => #.#./..../.###/..#.
#.#/#.#/... => #..#/.#../#.#./.###
###/#.#/... => .##./#..#/.#.#/..#.
.../###/... => .#../#..#/...#/.##.
#../###/... => .##./##../###./##.#
.#./###/... => ...#/..##/###./...#
##./###/... => .#.#/##.#/.###/.#..
#.#/###/... => #.#./##../#.#./..#.
###/###/... => .#.#/####/###./####
..#/.../#.. => .#../#.##/..../..#.
#.#/.../#.. => ..../.#.#/##../#..#
.##/.../#.. => #.##/.#.#/#..#/.#.#
###/.../#.. => #..#/.#.#/#.#./##.#
.##/#../#.. => ##../##.#/##.#/#..#
###/#../#.. => ..../#..#/###./#.##
..#/.#./#.. => ..../.#../..../.##.
#.#/.#./#.. => #..#/#.##/.###/....
.##/.#./#.. => ###./..../##.#/#.#.
###/.#./#.. => #.../###./.#.#/..#.
.##/##./#.. => ..../.#../..#./#.#.
###/##./#.. => ...#/.###/###./####
#../..#/#.. => ..../.##./..##/..##
.#./..#/#.. => .#.#/#.../#..#/###.
##./..#/#.. => #.#./.##./.##./....
#.#/..#/#.. => #..#/..##/##.#/##..
.##/..#/#.. => ..#./#.../.##./##.#
###/..#/#.. => ##../.##./####/.##.
#../#.#/#.. => ###./#.#./###./.#.#
.#./#.#/#.. => .##./#.#./#..#/..#.
##./#.#/#.. => .#.#/#.#./#.../##.#
..#/#.#/#.. => .##./##.#/.#.#/.#.#
#.#/#.#/#.. => .#../.##./###./#...
.##/#.#/#.. => ####/##../.##./##.#
###/#.#/#.. => ###./.##./##.#/#...
#../.##/#.. => ...#/#.#./..##/####
.#./.##/#.. => #.../##.#/.##./###.
##./.##/#.. => ##.#/.#.#/..../#.#.
#.#/.##/#.. => ..../#.../.#.#/..#.
.##/.##/#.. => ##../..../..#./#.##
###/.##/#.. => ..#./...#/#..#/...#
#../###/#.. => ..../.#../#.../###.
.#./###/#.. => ..../#.#./.#.#/...#
##./###/#.. => ###./###./..#./.###
..#/###/#.. => #.##/..#./..##/#...
#.#/###/#.. => ##.#/.#.#/##../#..#
.##/###/#.. => ###./..##/#.../....
###/###/#.. => .###/###./#.../..#.
.#./#.#/.#. => ..##/##.#/.##./####
##./#.#/.#. => ..../.#.#/#.../###.
#.#/#.#/.#. => ##.#/###./..#./.#..
###/#.#/.#. => .###/##../.###/....
.#./###/.#. => ####/.###/.###/....
##./###/.#. => #.#./#..#/#..#/###.
#.#/###/.#. => #.#./.#.#/#.##/####
###/###/.#. => #.#./.###/..#./#.#.
#.#/..#/##. => ###./.#.#/##../##..
###/..#/##. => #.../.###/#.../..#.
.##/#.#/##. => #..#/.#.#/...#/.#..
###/#.#/##. => ...#/###./..##/.#.#
#.#/.##/##. => ###./...#/..../#...
###/.##/##. => ...#/#.../#.##/##..
.##/###/##. => .###/.###/..#./#...
###/###/##. => #.../##../##.#/.###
#.#/.../#.# => ##../#.##/..#./.###
###/.../#.# => #.#./.##./.##./#..#
###/#../#.# => #.../##../####/..##
#.#/.#./#.# => #.../.#../#.../..##
###/.#./#.# => #..#/###./####/#...
###/##./#.# => ##../..##/#.#./##..
#.#/#.#/#.# => .#../.#.#/#.#./.#.#
###/#.#/#.# => ..##/####/####/.###
#.#/###/#.# => .###/##../#..#/..#.
###/###/#.# => ##../#.../##.#/##..
###/#.#/### => ###./...#/####/..#.
###/###/### => .##./##../..../..#.

Challenge year

2017

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