-
Notifications
You must be signed in to change notification settings - Fork 67
Open
Description
Trying to draw a huge polygon (~150 vertices randomly generated):
(defpackage #:sketch-user
(:use #:cl)
(:local-nicknames (#:s #:sketch)))
(in-package #:sketch-user)
(s:defsketch huge-polygon ()
(apply #'s:polygon (loop repeat 300 collect (random 400))))
(make-instance 'huge-polygon)
results in an OpenGL error "OpenGL signalled (1281 . INVALID-VALUE) from MAP-BUFFER-RANGE."
:
The problem is that a huge polygon contains too many triangles in its triangulation (~10-15k of them):
(sketch::with-environment (sketch::make-env)
(sketch::with-pen (sketch::make-default-pen)
;; we fake an environment because triangulate needs a winding rule from a pen
(length
(sketch::triangulate
(loop repeat 300 collect (random 400))))))
; => 10995
; OR=> 15717
; ...
The drawing buffer size is 2^17 = ~130k bytes by default; each vertex takes 20 bytes, which leaves place for ~6.5k vertices in a single shape, which is lower than a ~30-45k vertices in a huge polygon.
While increasing the drawing buffer size (sketch::*buffer-size*
) is good enough workaround, draw-shape
/push-vertices
should be able to handle case when the drawing buffer is too small.
Possible solutions include increasing the buffer size or splitting one drawing call into several calls.
Kevinpgalligan
Metadata
Metadata
Assignees
Labels
No labels