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include/scenefx/types/fx/gradient.h

Lines changed: 1 addition & 1 deletion
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@@ -3,7 +3,7 @@
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struct gradient {
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float degree;
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struct wlr_box range; // the full area the gradient fit too, for borders use the window size
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struct wlr_box range; // the full area the gradient fit to, for borders use the window size
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float origin[2]; // center of the gradient, { 0.5, 0.5 } for normal
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bool is_linear; // else is conic
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float should_blend;

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