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material-overrides.js
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170 lines (144 loc) · 7.15 KB
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module("Material overrides", {
});
test("Uniform overrides (no material recompilation)", 7, function() {
stop();
var frameLoaded = Q.fcall(promiseIFrameLoaded, "scenes/material-overrides.html");
var test = frameLoaded.then(function (doc) {
return doc.querySelector("#xml3DElem");
}).then(promiseSceneRendered).then(function (s) {
var actual = XML3DUnit.getPixelValue(getContextForXml3DElement(s), 40, 175);
deepEqual(actual, [ 0, 0, 255, 255 ], "1: material: blue");
actual = XML3DUnit.getPixelValue(getContextForXml3DElement(s), 120, 175);
deepEqual(actual, [ 255, 0, 0, 255 ], "2: material: red");
actual = XML3DUnit.getPixelValue(getContextForXml3DElement(s), 200, 175);
deepEqual(actual, [ 0, 0, 255, 255 ], "3: material: blue");
actual = XML3DUnit.getPixelValue(getContextForXml3DElement(s), 280, 175);
deepEqual(actual, [ 255, 255, 0, 255 ], "4: material: yellow");
actual = XML3DUnit.getPixelValue(getContextForXml3DElement(s), 360, 175);
deepEqual(actual, [ 0, 255, 0, 255 ], "5: material: green");
actual = XML3DUnit.getPixelValue(getContextForXml3DElement(s), 440, 175);
deepEqual(actual, [ 0, 0, 255, 255 ], "6: material: blue");
});
test.fin(QUnit.start).done();
});
test("Uniform override changes (no material recompilation)", 7, function () {
stop();
var frameLoaded = Q.fcall(promiseIFrameLoaded, "scenes/material-overrides.html");
var test = frameLoaded.then(function (doc) {
var colorElement = doc.getElementById("m_5").querySelector("float3[name=diffuseColor]");
var mesh5 = doc.getElementById("m_6");
colorElement.parentNode.removeChild(colorElement);
mesh5.appendChild(colorElement);
doc.querySelector("#p_5").textContent = "5: blue";
doc.querySelector("#p_6").textContent = "6: green";
return doc.querySelector("#xml3DElem");
}).then(promiseSceneRendered).then(function (s) {
var actual = XML3DUnit.getPixelValue(getContextForXml3DElement(s), 40, 175);
deepEqual(actual, [0, 0, 255, 255], "1: material: blue");
actual = XML3DUnit.getPixelValue(getContextForXml3DElement(s), 120, 175);
deepEqual(actual, [255, 0, 0, 255], "2: material: red");
actual = XML3DUnit.getPixelValue(getContextForXml3DElement(s), 200, 175);
deepEqual(actual, [0, 0, 255, 255], "3: material: blue");
actual = XML3DUnit.getPixelValue(getContextForXml3DElement(s), 280, 175);
deepEqual(actual, [255, 255, 0, 255], "4: material: yellow");
actual = XML3DUnit.getPixelValue(getContextForXml3DElement(s), 360, 175);
deepEqual(actual, [0, 0, 255, 255], "5: material: blue");
actual = XML3DUnit.getPixelValue(getContextForXml3DElement(s), 440, 175);
deepEqual(actual, [0, 255, 0, 255], "6: material: green");
});
test.fin(QUnit.start).done();
});
test("Uniform override with default material (no material recompilation)", 3, function() {
stop();
var frameLoaded = Q.fcall(promiseIFrameLoaded, "scenes/material-overrides.html");
var test = frameLoaded.then(function (doc) {
doc.getElementById("test1").style.display = 'none';
doc.getElementById("test2").style.display = 'inherit';
return doc.querySelector("#xml3DElem");
}).then(promiseSceneRendered).then(function (s) {
var actual = XML3DUnit.getPixelValue(getContextForXml3DElement(s), 250, 175);
deepEqual(actual, [0, 255, 0, 255], "Green override");
var override = s.ownerDocument.getElementById("override");
override.parentNode.removeChild(override);
return s;
}).then(promiseSceneRendered).then(function (s) {
var actual = XML3DUnit.getPixelValue(getContextForXml3DElement(s), 250, 175);
deepEqual(actual, [255, 0, 0, 255], "Default material, override removed");
});
test.fin(QUnit.start).done();
});
module("Material overrides", {
setup : function() {
stop();
var that = this;
this.cb = function(e) {
ok(true, "Scene loaded");
that.doc = document.getElementById("xml3dframe").contentDocument;
start();
};
loadDocument("scenes/material-overrides02.html"+window.location.search, this.cb);
},
teardown : function() {
var v = document.getElementById("xml3dframe");
v.removeEventListener("load", this.cb, true);
}
});
test("Texture overrides (with material recompilation)", 8, function() {
var xml3dElement = this.doc.getElementById("xml3DElem");
var win = this.doc.defaultView;
var gl = getContextForXml3DElement(xml3dElement);
var handler = getHandler(xml3dElement);
var testFunc = function(n) {
var actual = win.getPixelValue(gl, 40, 150);
deepEqual(actual, [ 255, 255, 0, 255 ], "1: wave & texture");
actual = win.getPixelValue(gl, 125, 150);
deepEqual(actual, [ 255, 0, 0, 255 ], "2: red");
actual = win.getPixelValue(gl, 200, 150);
deepEqual(actual, [ 87, 87, 87, 255 ], "3: grey");
actual = win.getPixelValue(gl, 280, 150);
deepEqual(actual, [ 87, 87, 0, 255 ], "4: dark yellow");
actual = win.getPixelValue(gl, 372, 150);
QUnit.closePixel(actual, [ 86, 86, 86, 255 ], 2, "5: wave");
actual = win.getPixelValue(gl, 440, 150);
deepEqual(actual, [ 87, 87, 87, 255 ], "6: grey");
xml3dElement.removeEventListener("framedrawn", testFunc);
start();
};
xml3dElement.addEventListener("framedrawn", testFunc);
stop();
handler.draw();
});
test("Texture override changes (with material recompilation)", 8, function() {
var xml3dElement = this.doc.getElementById("xml3DElem");
var win = this.doc.defaultView;
var gl = getContextForXml3DElement(xml3dElement);
var handler = getHandler(xml3dElement);
var testFunc = function(n) {
if(win.getPixelValue(gl, 200, 150)[2] != 0)
return;
var actual = win.getPixelValue(gl, 40, 150);
deepEqual(actual, [ 255, 255, 255, 255 ], "1: wave without texture: white");
actual = win.getPixelValue(gl, 125, 150);
deepEqual(actual, [ 255, 0, 0, 255 ], "2: red");
actual = win.getPixelValue(gl, 200, 150);
deepEqual(actual, [ 87, 87, 0, 255 ], "3: dark yellow (originally gray)");
actual = win.getPixelValue(gl, 280, 150);
deepEqual(actual, [ 87, 87, 0, 255 ], "4: dark yellow");
actual = win.getPixelValue(gl, 372, 150);
QUnit.closePixel(actual, [ 86, 86, 86, 255 ], 2, "5: wave");
actual = win.getPixelValue(gl, 440, 150);
deepEqual(actual, [ 87, 87, 87, 255 ], "6: grey");
xml3dElement.removeEventListener("framedrawn", testFunc);
start();
};
handler.draw();
var textureElement = this.doc.getElementById("m_1").querySelector("texture");
var mesh3 = this.doc.getElementById("m_3");
textureElement.parentNode.removeChild(textureElement);
mesh3.appendChild(textureElement);
//this.doc.querySelector("#p_5").textContent = "5: blue";
//this.doc.querySelector("#p_6").textContent = "6: green";
xml3dElement.addEventListener("framedrawn", testFunc);
stop();
handler.draw();
});