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This PR changes shading to smooth for all visual meshes. It improves the appearance in most places. There are some visual glitches on certain parts of link 7 that need to be fixed before merge.

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@AndrejOrsula AndrejOrsula force-pushed the visual_geometry_shade_smooth branch from 6f559ac to 64228c1 Compare June 7, 2022 14:26
@AndrejOrsula AndrejOrsula force-pushed the visual_geometry_shade_smooth branch from 64228c1 to cb5f43a Compare December 6, 2022 14:48
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2 participants