Add Unity FixedString support to string builders #134
+456
−1
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This pull request makes the assembly definition aware of the Unity.Collections package and, if available, enables
AsFixedStringXXBytes
on bothUtf8ValueStringBuilder
andUtf16ValueStringBuilder
.There are checks in place to make sure the length of the buffer does not exceed what
FixedStringXXBytes
supports. They will throwInvalidOperationException
if the byte count is exceeded.This was needed as it helps with the ECS migration in Unity. Unity's Netcode for GameObjects can also benefit from it.