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-`FlxCamera`: Improve error message when drawing a destroyed `FlxGraphic` ([#3417](https://github.com/HaxeFlixel/flixel/pull/3417))
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-`FlxCamera`: Remove references to unused `blending` variable ([#3467](https://github.com/HaxeFlixel/flixel/pull/3467))
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-`FlxText`: Improve pixel font support ([#3453](https://github.com/HaxeFlixel/flixel/pull/3453))
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-`FlxDrawQuadsItem`: Call `endFill()` after drawing ([#3462](https://github.com/HaxeFlixel/flixel/pull/3462))
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-`FlxFrame`: Update `uv` in `clip` method ([#3476](https://github.com/HaxeFlixel/flixel/pull/3476))
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-`FlxSignal`: Allow `destroy` during `dispatch` ([#3436](https://github.com/HaxeFlixel/flixel/pull/3436))
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-`FlxG.gamepads`: Extend PS4 mapping to work with PS5 ([#3380](https://github.com/HaxeFlixel/flixel/pull/3380))
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#### Bugfixes:
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-`FlxCamera`: Honor `filter` changes when `active = false` ([#3481](https://github.com/HaxeFlixel/flixel/pull/3481))
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-`FlxUVRect`: Fix mixup of `right` and `top` fields ([#3475](https://github.com/HaxeFlixel/flixel/pull/3475))
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-`FlxCamera`: Fix `FlxStrip` disapearing on zoomed out cameras ([#3484](https://github.com/HaxeFlixel/flixel/pull/3484))
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-`FlxFrame`: Fix rotated frames not rendering on Hashlink ([#3454](https://github.com/HaxeFlixel/flixel/pull/3454))
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-`FlxSound`: Prevent paused sounds resuming on focus ([#3316](https://github.com/HaxeFlixel/flixel/pull/3316))
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-`FlxTilemap`: Fix debug draw when zoomed ([#3504](https://github.com/HaxeFlixel/flixel/pull/3504))
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## 6.1.0 (Apr 28, 2025)
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#### Changes and improvements:
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- Various improvements to debug tools ([#3328](https://github.com/HaxeFlixel/flixel/pull/3328)) ([#3374](https://github.com/HaxeFlixel/flixel/pull/3374)) ([#3375](https://github.com/HaxeFlixel/flixel/pull/3375))
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