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This is a follow up PR to #780. By fixing the usage of bindless textures the bookkeeping code for the ids-to-handle translations is not needed any more. This PR removes it and the limitation of a fix NK_GLFW_MAX_TEXTURES constant.

Side note: This PR also reorders the shader compilation error checking to make it more readable.

@RobLoach RobLoach merged commit 73ee628 into Immediate-Mode-UI:master Feb 28, 2025
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