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@mos9527 mos9527 commented Jan 10, 2025

Seems like it's possible to read external data in UnityPy for a while now (https://github.com/K0lb3/UnityPy/blob/master/UnityPy/export/AudioClipConverter.py#L97) so I've also implemented it here.
Tested on some bundles that do contain meshes using m_StreamData and it does seem to work well. I can attach the said bundle files here if needed.
This also addresses mos9527/sssekai_blender_io#15

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K0lb3 commented Jan 10, 2025

Thanks a lot 👍
I somehow missed that part when I rewrote it some time ago.

@K0lb3 K0lb3 merged commit 710f176 into K0lb3:master Jan 10, 2025
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K0lb3 commented Jan 10, 2025

I will do a version bump later today or tomorrow.
Before the bump I have to fix the test workflow,.which currently fails as the set python version (3.7) was removed.

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