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@YuriSizuku YuriSizuku commented May 29, 2025

As for dxt5 format, padding for swizzle format should be previous than padding for compress.

This should fix #319
lvalue and rvalue have different structures because of the swizzle size if wrong.

Here's the preview of the import texture2D.

f0912952-fe9e-4ea1-8fff-4421a96ec71d

@K0lb3 K0lb3 merged commit 4dce2ca into K0lb3:master May 31, 2025
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Export Texture2D swizzle problem for TokimekiGirlSide3 switch

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