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Welcome to the LiveMotdManager wiki. This documentation expands on configuration and usage.
- Dynamic MOTD templates based on time, player count and TPS
- Real world weather integration via openweathermap.org
- DiscordSRV integration
- Works on Spigot/Paper/Folia servers and BungeeCord/Waterfall/Velocity proxies
See the included config.yml for a starting point. Each motd entry contains a when rule
and the MiniMessage formatted text to display.
Set weather.enable to true and specify city. Use %weather_motd% or %weather_city%
placeholders in your templates. The weather.update-interval-minutes option controls how often
new data is fetched (default 10 minutes). An API key from OpenWeather is required and must be
placed in weather.api-key.
If DiscordSRV is installed you can show online Discord users with %discord_online%.
Run /motd help in game for the complete list.
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/motd reload– reload configuration -
/motd set <text>– set a temporary MOTD until restart -
/motd info– show debug information -
/motd force <template|off>– force a configured template
The plugin checks for new releases on GitHub when it starts. If a newer version is available you will see a console message with a download link. Releases are available at github.com/Locon213/LiveMotdManager/releases.
Run mvn package to build. Jars are created in each module's target directory with names like
livemotdmanager-spigot-1.0.0.jar.