Version: 2.4
Original Project by Milxnor - Project Reboot 3.0
This Gameserver is an extension of BetterMomentum because of this is an Extension of BetterMomentum u should only use it if u have BetterMomentum
Features:
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Register via. API (PROGRESS: 100%) - BetterMomentum optional, code changes needed
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Auto Restart (PROGRESS: 100%) - ServerStarter V2 needed
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Multi Servers (PROGRESS: 100%) - BetterMomentum needed and ServerStarter V2 optional, but you need an Implementation for the Multi-Account Setup from BetterMomentum
Installation:
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Download this Project via git clone or Code Button
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Open it with Visual Studio 2022 (you must have installed the Desktop Development Pack C++)
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Switch to Release (x64) if this is'nt Selected as Default
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go to Reboot/Public and add the File "settings.h" paste this into it:
#pragma once
#include <string>
inline std::string BACKEND_URL = "https://my.backend:3551";
inline std::string SERVER_AUTH_KEY = "secretkey123";
inline std::string WEBHOOK_UPTIME_URL = "";
inline std::string PUBLIC_IP = "PUBLIC IP OF GS";
#pragma once
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Build it.. (rightclick on BetterRebootV2.4 and choose Rebuild)
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now under the Main Folder (where the BetterRebootGS.sln is) should be a x64 Folder in this Folder u go into Release and there u have ur dll to inject
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Inject it to the Fortnite Process via. Process Hacker or Xenos64 or u just use our ServerStarter
If you have any Problem with the Gameserver or have a solution to a Code Logic Error feel free to write me on Discord (5xghost143)