Feat: EntityArray (Couldn't Be Named EntityList)#6
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… DevMsgl for what tags the entity was added with
…ept the AS VSCode extention I have says its invalid?
…nd functions to an array of EntitiInfo
…th the AS Debugger
…ty is currently working
…trusctors and operator overloads, added more sort functions, cleaned up some other functions
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Feature request for resolving issue #5. Could not be named
EntityListbecause it already exists in the global scope for AngelScript, as it is used to get a handle to useCGlobalEntityList.A draft still, because I still want to implement some things the
arrayclass also does, like sorting, but I haven't tested this in-game yet. Will later create a ConCommand to test the array with various entities on a map.TODO:
- [ ] GetNot gonna bother with this one, for loops should be fine.foreachstatements working.