Emergent behavior simulation
Particle Life is a simulation of emergent behavior. It was inspired by Conway's Game of Life and Boids.
The simulation is very simple. A finite collection of particles are spawned randomly across a 2D plane. Each particle is randomly assigned a colour, which determines the force it exerts on other particles.
Clone this repository, and set the current working directory to the root of the project:
git clone https://Rennsen/ParticleLife
cd ParticleLifeBuild and run the project using the Rust toolchain:
cargo run --release this_is_the_seedNote you must give the simulation a seed, in the form of a string, to use. This is used to seed the random number generator used to generate the attraction matrix of the simulation. The initial particle positions will be random each time.
