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Terminal Velocity Engine

THIS PROJECT IS SUPERCEEDED BY Terminal Velocity Engine 2 AND IS NO LONGER IN DEVELOPMENT.

The goal of the Terminal Velocity engine (TVE) is to provide barebones tools for all aspects of game development.

Tools include but are not limited to:

  • Rendering
  • Configurations
  • Command Parsing
  • Networking
  • Debugging and Logging tools

A detailed wiki is planned for the future of the project, but currently the best way to keep track of the project's progress is on the Example repositories:

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A barebones java lwjgl3 engine that provides low-level APIs for all aspects of a 3d game.

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MIT, LGPL-3.0 licenses found

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MIT
LICENSE
LGPL-3.0
LICENSE.md

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