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## Main objects / values to edit during play testing

- **StarMapManager**: values related to the overall win condition of the game
- The number of sequences that must be correctly repeated to win.
- The number of maximum score games in a row required to upgrade from the small to the large constellation.

- **Constellation**: values related to showing / selecting sequences of stars in the constellation
- **Constellation (on the SmallConstellation and LargeConstellation prefabs)**: values related to showing / selecting sequences of stars in the constellation
- Minimum number of stars in a sequence
- Number of incorrect sequences before reducing length of the next
- Length of time to highlight stars when showing a new sequence, or completing a correct / incorrect sequence
- Length of time to delay before highlighting stars
- Length of time to delay before and after highlighting stars

- **Stars 1-10 (inside Constellation/stars) - all instances of the StarMapStar prefab**:
values related to selection of stars
- **StarMapStar prefab**: values related to selection of stars
- Number of seconds of held gaze required to select a star
- Amount of size increase on correct selection
- Amount of size decrease on incorrect selection
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