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Bagel Game is a full vertical game project that is specifically made to demonstrate how UI Toolkit can be used to create UI for 3D games. It covers World Space UI, Custom Shaders, Filters, Data Bindings, StyleSheets, Themes, Input System Integration, among others - all in a realistic fully functional game project.

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Unity-Technologies/BagelGame

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Bagel Game

You're a bagel.

You need to get to the toaster before you go stale while still having toppings left. A physics-based balance between speed and precision.

Bagel Game is a full vertical game project that is specifically made to demonstrate how UI Toolkit can be used to create UI for 3D games.

It covers:

  • World Space UI
  • Custom Shaders
  • Filters
  • Data Bindings
  • UXML/USS
  • Themes
  • Input System Integration
  • ...and more!

Contributions

At this time, we will not accept pull requests, GitHub review requests, or any other GitHub-hosted issue management requests. This might change in the future.

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Bagel Game is a full vertical game project that is specifically made to demonstrate how UI Toolkit can be used to create UI for 3D games. It covers World Space UI, Custom Shaders, Filters, Data Bindings, StyleSheets, Themes, Input System Integration, among others - all in a realistic fully functional game project.

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