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Update p4api 24.1 & openssl 3 for macOS arm64, keeping the old 21.2 for Windows and Linux #30
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c6b2fe2
Update p4api to 24.1 and (macOS only) openssl 3, p4 binaries and buil…
davidrogers-unity 9c60bc0
Update yamato macOS arm64 image to match trunk
davidrogers-unity a72df0b
Restore p4api/include_r21.2 and make sure it's used by Windows and Li…
SRombautsU b9f25ab
Fix Yamato job zipVCSPlugins to use Build/OSX instead of OSXx64
SRombautsU 5450320
Update changelog of 1.4.0
SRombautsU 4d2d5ab
Set -mmacosx-version-min=11.0 from 12.0 on ARM64
SRombautsU c786e22
Zip VCS plugins on Ubuntu instead of Windows to preserve file executi…
SRombautsU File filter
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Original file line number | Diff line number | Diff line change |
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@@ -37,3 +37,9 @@ server.pid | |
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# JetBrains IDEs files | ||
.idea/ | ||
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# macOS file information | ||
**.DS_Store | ||
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# Object files | ||
***.o |
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Original file line number | Diff line number | Diff line change |
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@@ -1,20 +1,22 @@ | ||
name: Mac - Build & Test VCS plugins | ||
agent: | ||
type: Unity::VM::osx | ||
image: desktop/unity-macos-10.15-xcode-12.2:stable | ||
flavor: b1.large | ||
image: build-system/unity-macos-13-arm64-unity:v2.4499056 | ||
flavor: b1.xlarge | ||
model: M1 | ||
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commands: | ||
# Build PerforcePlugin and TestServer | ||
- perl build.pl | ||
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# Perforce CLI and server | ||
- chmod +x PerforceBinaries/OSX/p4 PerforceBinaries/OSX/p4d | ||
- chmod +x PerforceBinaries/OSX/arm64/p4 PerforceBinaries/OSX/arm64/p4d | ||
- chmod +x PerforceBinaries/OSX/x86_64/p4 PerforceBinaries/OSX/x86_64/p4d | ||
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# Run Perforce integration tests with the TestServer | ||
- perl build.pl -test | ||
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artifacts: | ||
builds: | ||
paths: | ||
- "Build/OSXx64/PerforcePlugin" | ||
- "Build/OSX/PerforcePlugin" |
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Just want to check on one thing, we may have raised the min spec for the editor in 6.3+ to macOS 13.0. If that is true then we should change the arg to all the
-mmacosx-version-min
flags to 13.0. I'm checking and I'll get back to you hereThere was a problem hiding this comment.
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But please note that we have always backported the plugin to all active Unity streams until now.
Even if in this case I would gladly discard 2021.3 xLTS and 2022.3 xLTS, it would be really important to backport this down to Unity 6.0 LTS
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Oh sorry, just saw this comment now. In that case keep the min spec as is, except for the ones I changed to 12.0, I added suggestions to put that back to 11.0.