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@fernando-cortez fernando-cortez commented Sep 23, 2025

Description

This PR addresses the following:

  • Fainted players were not syncing fainted state on the server, so they spawned as if they appeared alive -- now achieved by having the transition fixed in the animator, but also in code when the player was spawned
  • Possible race conditions on NetworkBehaviours -- visual behaviour is now deferred to OnNetworkSpawn, ensuring that all NetworkVariable and related variables are set when visuals are initialized

Issue Number(s)

MTTB-1512

Contribution checklist

  • [ N/A ] Tests have been added for boss room and/or utilities pack
  • Release notes have been added to the project changelog file and/or package changelog file
  • Pull request has a meaningful description of its purpose
  • All commits are accompanied by meaningful commit messages
  • JIRA ticket ID is in the PR title or at least one commit message
  • Include the ticket ID number within the body message of the PR to create a hyperlink
  • [ N/A ] An Index entry has been added in readme.md if applicable

@fernando-cortez fernando-cortez marked this pull request as ready for review September 26, 2025 16:16
@fernando-cortez fernando-cortez requested a review from a team as a code owner September 26, 2025 16:16
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