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Bumps ggez from 0.5.1 to 0.6.0-rc0.

Changelog

Sourced from ggez's changelog.

0.6.0 (Release candidate)

Added

  • Added a CustomError variant to GameError.
  • Added function to allow custom gamepad definitions
  • Added function to fetch raw window
  • Added function to set window position on the screen
  • Added generators for rounded rectangle meshes

Changed

  • Switched rand in the examples to oorandom, for basically aesthetic reasons. (Not advertising at all, honest.)
  • Version bumped rodio to 0.13
  • Version bumped lyon to 0.16
  • Version bumped glyph_brush to 0.7
  • Version bumped winit to 0.23, which brings many fixes, better Wayland handling, and a slightly different style of event loop with some different constraints and type names.
  • winit update has also changed and smoothed over some of the issues with high-DPI handling.
  • Updated just about every other dependency under the sun
  • Minimum rustc version is now 1.42
  • Audio API in general changed a little for rodio API differences.

Deprecated

Nothing

Removed

  • removed ggez::nalgebra crate re-export. All math in the public API should now be mint types, and it is a bug if they are not.

Fixed

  • Too many things to count

Broken

Nothing (yet)

Commits

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@dependabot-preview dependabot-preview bot added the dependencies Pull requests that update a dependency file label Jan 18, 2021
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Superseded by #39.

@dependabot-preview dependabot-preview bot deleted the dependabot/cargo/ggez-0.6.0-rc0 branch July 20, 2021 14:14
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