A Rocket League reflector built using the BakkesMod SDK as a mod loader. The project interacts with the game through direct memory access and pattern scanning.
This is mainly a fun / experimental project. The codebase may be messy in some parts, so use it at your own risk. (yes, ai was involved somewhere idc)
- Clone the repository
- Open the project in Visual Studio (MSVC toolchain)
- Build the solution
Windows only.