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In the four years since this page was written and the current example games were chosen, Godot has improved a lot. I think it's time to update the examples of What can the engine do? with newer games from the showcase, which are more representative of the engine's capabilities.

After some discussion in rocketchat, I picked three games: PVKK, Usagi Shima, Cassette Beasts. Together these show the range of capabilities, platforms, and art styles that Godot can do.
I couldn't find a clean way to display four screenshots in a 2x2 grid in Sphinx, so I did four screenshots at full width.
Screenshots are taken directly from the showcase folder: https://github.com/godotengine/godot-website/tree/master/assets/showcase.

I also updated the Godot Design Philosophy page to use a newer screenshot of RPG in a Box, and remove a direct mention of Godot 2.

@tetrapod00 tetrapod00 added enhancement area:getting started Issues and PRs related to the Getting Started section of the documentation labels Feb 9, 2025
Comment on lines +36 to +37
Some examples of games created with Godot include Cassette Beasts, PVKK, and
Usagi Shima. As for applications, the open source pixel art drawing program
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We could also namedrop some additional games made with Godot that we don't include screenshots for, if we wanted to.

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I would say 3 is enough, as the showcase is linked in the next sentence.

@tetrapod00 tetrapod00 added the needs foundation review Godot Foundation approval required (legal, thirdparty links, etc.) label Feb 9, 2025
@Piralein Piralein added the content:images Issues and PRs involving outdated or incorrect images in articles label Mar 27, 2025
@clayjohn clayjohn removed the needs foundation review Godot Foundation approval required (legal, thirdparty links, etc.) label Apr 9, 2025
@skyace65 skyace65 merged commit 925b967 into godotengine:master Apr 9, 2025
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skyace65 commented Apr 9, 2025

Thanks!

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