Additional logging configuration for HLTV required configuration#203
Merged
joedwards32 merged 3 commits intojoedwards32:mainfrom Mar 18, 2026
Merged
Additional logging configuration for HLTV required configuration#203joedwards32 merged 3 commits intojoedwards32:mainfrom
joedwards32 merged 3 commits intojoedwards32:mainfrom
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Owner
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Thank you for your contribution. I will review, test, and merge soon. |
joedwards32
requested changes
Mar 18, 2026
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joedwards32
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This looks good. Follows established pattern.
Please update README.md, then we can merge.
Author
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@joedwards32 I have updated the README.md with new variables. |
joedwards32
approved these changes
Mar 18, 2026
Author
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first time contributing, i think i dont know what im doing lol. Do i need to do something in order for this to get pushed to main and built? @joedwards32 |
Owner
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@fieldnine no further action required. I'll merge shortly (at which point your changes will be in |
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@joedwards32 can you push the version number of the docker image ? this modification is only on "latest" one |
Owner
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@Xbirdfr new version number was just pending me smoke testing. |
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Hello! In order for HLTV.org to recieve game info logs (for live feed) they rely on server sending the logs to an endpoint. As I could have solved this via the remote download cfg (this feature i absolutely despise), that would not be efficient for multi server setup in which I would need the endpoints to be different. So i would need to upkeep 2 cfg downloads and since endpoint address is sensitive information, it would be rather stupid to upload it for public access in situations where firewall is not an option.
Hence this solution - to add required configuration so TO's wouldnt have to fork your image and could just plug and play this at tournaments covered by HLTV.org.
P.S. I sneaked in logecho too and that is needed for get5api.