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Original file line number Diff line number Diff line change
Expand Up @@ -31,11 +31,16 @@ public struct ParticipantView: View {
GeometryReader { geometry in
ZStack(alignment: .topLeading) {
let cameraReference = TrackReference(participant: _participant, source: .camera)
let microphoneReference = TrackReference(participant: _participant, source: .microphone)

if cameraReference.isResolvable {
if let cameraTrack = cameraReference.resolve(), !cameraTrack.isMuted {
VideoTrackView(trackReference: cameraReference)
} else {
_ui.videoDisabledView(geometry: geometry)
if let microphoneTrack = microphoneReference.resolve(), !microphoneTrack.isMuted, let audioTrack = microphoneTrack.track as? AudioTrack {
BarAudioVisualizer(audioTrack: audioTrack)
} else {
_ui.videoDisabledView(geometry: geometry)
}
}

if _showInformation {
Expand Down
93 changes: 93 additions & 0 deletions Sources/LiveKitComponents/UI/Visualizer/Visualizer.swift
Original file line number Diff line number Diff line change
@@ -0,0 +1,93 @@
/*
* Copyright 2024 LiveKit
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

import AVFoundation
import LiveKit
import SwiftUI

class AudioProcessor: ObservableObject, AudioRenderer {
private weak var _track: AudioTrack?
// Normalized to 0.0-1.0 range.
@Published var bands: [Float] = []

private let _processor: AudioVisualizeProcessor

init(track: AudioTrack?, bandCount: Int, isCentered: Bool) {
_processor = AudioVisualizeProcessor(bandsCount: bandCount, isCentered: isCentered)
_track = track
_track?.add(audioRenderer: self)
}

deinit {
_track?.remove(audioRenderer: self)
}

func render(pcmBuffer: AVAudioPCMBuffer) {
let bands = _processor.process(pcmBuffer: pcmBuffer)
guard let bands else { return }
DispatchQueue.main.async { [weak self] in
self?.bands = bands
}
}
}

struct BarAudioVisualizer: View {
public let barCount: Int
public let barColor: Color
public let barCornerRadius: CGFloat
public let barSpacingFactor: CGFloat
public let isCentered: Bool

public let audioTrack: AudioTrack

@StateObject private var audioProcessor: AudioProcessor

init(audioTrack: AudioTrack,
barColor: Color = .white,
barCount: Int = 7,
barCornerRadius: CGFloat = 100,
barSpacingFactor: CGFloat = 0.015,
isCentered: Bool = true)
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can you add doc strings to this class? What does isCentered do? I expected it to be used in the UI but it looks like it's just used in the AudioProcessor?

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Good point, maybe I should move it to the UI.

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Docs have been added.

{
self.audioTrack = audioTrack
self.barColor = barColor
self.barCount = barCount
self.barCornerRadius = barCornerRadius
self.barSpacingFactor = barSpacingFactor
self.isCentered = isCentered

_audioProcessor = StateObject(wrappedValue: AudioProcessor(track: audioTrack,
bandCount: barCount,
isCentered: isCentered))
}

var body: some View {
GeometryReader { geometry in
HStack(alignment: .center, spacing: geometry.size.width * barSpacingFactor) {
ForEach(0 ..< audioProcessor.bands.count, id: \.self) { index in
VStack {
Spacer()
RoundedRectangle(cornerRadius: barCornerRadius)
.fill(barColor.opacity(Double(audioProcessor.bands[index])))
.frame(height: CGFloat(audioProcessor.bands[index]) * geometry.size.height)
Spacer()
}
}
}
}
.padding()
}
}
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