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@mrdoob mrdoob released this 03 Jul 11:26
· 41676 commits to dev since this release

https://github.com/mrdoob/three.js/wiki/Migration-Guide#r52--r53

(392,799 KB, gzip: 96,044 KB)

  • Lots of improvements to editor. Including possibility to export geometry and scene. (@alteredq and @mrdoob)
  • Sprite no longer gets its size from the texture. (@alteredq and @mrdoob)
  • Improved CSS3DRenderer. (@mrdoob and @alteredq)
  • Added support for vertex normals in Ribbon. (@alteredq)
  • Object3D's .clone() is now recursive. (@mrdoob)
  • Added support for fog in Sprite. (@alteredq)
  • Scene format now supports nested lights, cameras and SkinnedMesh, OBJ, VTK, STL, UTF8 and Collada files. (@alteredq)
  • Object3D's .lookAt() now working when using quaternions. (@motin)
  • Added touch support to TrackballControls. (@mrdoob)
  • Object sorting in WebGLRenderer is now stable, regardless of browser implementation. (@alteredq)
  • MeshPhongMaterial's perPixel is not true by default. (@alteredq)
  • Added LineDashedMaterial. (@alteredq)
  • Added .setContextStyle to Color. (@GreyScales)
  • Corrected normal matrix calculations. (@WestLangley)
  • Added KaleidoShader, MirrorShader and RGBShiftShader. (@felixturner)
  • Added area weighted vertex normals computation to Geometry. (@alteredq)
  • Moved geometry.materials to MeshFaceMaterial. (@gero3, @alteredq and @mrdoob)
  • Removed materials and sides from CubeGeometry. (@mrdoob)
  • Move GeometryUtils's .clone() to Geometry. (@mrdoob)