r79
https://github.com/mrdoob/three.js/wiki/Migration-Guide#r78--r79
(510,888 KB, gzip: 120,561 KB)
Source
- BufferGeometry
- Color
- GridHelper
- ImageLoader
- InterleavedBufferAttribute
- Light
- Path
- TextureLoader
- Vector2
- Added
distanceToManhattan()
. #9206 (@WestLangley)
- Added
- Vector3
- Added
distanceToManhattan()
. #9206 (@WestLangley)
- Added
- WebGLRenderer
- Sort objects by program. #9164 (@brianchirls)
- Fixed shadows when rendering
BufferGeometry
withmorphAttributes
. #9184 (@Astrak) - Added clear coat energy conservation to
MeshPhysicalMaterial
. #9238 (@WestLangley) - Handle
Sprite
materialvisible
. #9257 (@mrdoob) - Simplified
cube
andequirect
shaders. #9235 (@mrdoob) - Clamp
WebGLShadowMap
'smapSize
tomaxTextureSize
. #9289 (@mrdoob)
Documentation
- Added search query to docs system. #9157 (@spite)
- Improved
Geometry
page. #9144 (@juniorrojas) - Improved
Vector3
page. #9183 #9268 (@tqn, @lejeunerenard) - Improved
BufferGeometry
page. #9236 (@mrdoob) - Implemented nicer workaround for iOS iframe resizing. #9196 #9280 #9297 (@paulmasson)
- Improved
Line3
page. #9274 (@iefreer) - Improved
Vector4
page. #9274 (@iefreer) - Improved
Material
page. #9322 (@Wilt) - Improved
Raycaster
page. #9329 (@mkeblx)
Examples
- Added search query to examples system. #9157 (@spite)
- Fixed
webgl_gpgpu_water
for retina displays. #9138 (@spite) - Added
webgl_physics_terrain
,webgl_physics_rope
,webgl_physics_cloth
andwebgl_physics_volume
. #9153 (@yomboprime) - Added renderToScreen option to MSAA unbiased example. #9155 (@bhouston)
- Simplified
CombineCamera
. #9151 (@aardgoose) - Added
clearColor
andclearAlpha
parameters toClearPass
. #9154 (@bhouston) - Removed vive controller ngons, added textures. #9141 (@davidlyons)
- Fixed skin+morph and timeScale in
SEA3DLoader
. #9156 (@sunag) - Added
SimplifyModifier
andwebgl_modifier_simplification
. #9159 (@zz85) - Improved
webvr_rollercoaster
example. #9165 (@tentone, @makc) - Added
webgl_postprocessing_backgrounds
. #9158 (@bhouston) - Fixed
StandardNode
. (@sunag) - Fixed
SEA3DLoader
material blending. #9181 (@sunag) - Updated signature of
VREffect.render()
to matchWebGLRenderer.render()
. #9173 (@wizgrav) - Fixed
ImprovedNoise
. https://twitter.com/3dflashlo/status/745255516033662976 (@mrdoob) - Added
BVHLoader
. #9188 (@herzig) - Preserve part names in
AMFLoader
. #9215 (@enric-sinh) - Removed UV generation from
ConvexGeometry
. #9220 (@WestLangley) - Added
Uint32Array
support toGLTFLoader
. #9205 (@mrdoob) - Fixed
MTLLoader
'signoreZeroRGBs
. #9207 (@kilida) - Added
webgl_buffergeometry_points_interleaved
example. #9190 (@Dvad) - Use flat vertex normals in
ConvexGeometry
. #9221 (@WestLangley) - Improved
webgl_geometry_convex
example. #9223 (@WestLangley) - Added
webkit-playsinline
to video examples. (@mrdoob) - Added view-source links back. #9225 (@verteAzur)
- Added basic material/textures support to
GLTFLoader
. (@mrdoob) - Use
VRDisplays
'srequestAnimationFrame
if VR headset connected inVREffect
. #9252 (@mkeblx) - Added
getVRDisplay()
andgetVRDisplays
toVRControls
andVREffect
. #9133 #9252 (@mrdoob) - Remove mouseout handlers from
OrbitControls
. #8832 (@unconed) - Implemented nicer workaround for iOS iframe resizing. #9196 (@mrdoob)
- Framerate independent animating for
WebVR
examples. #9292 (@mkeblx) - Support
WebVR
's layer bounds inVREffect
. #9290 (@brianchirls) - Added
map_Ks
support toMTLLoader
. #9308 (@daveo1001) - Added texture parameters support to
MTLLoader
. #9311 (@JanHammerschmidt) - Added
cancelAnimationFrame()
,submitFrame()
andRenderTarget
support toVREffect
#9198 (@wizgrav)
Editor
- Added
WebVR
support. (@mrdoob) - Added
gamma
options. #9231 (@thmasn) - Object rotation in degrees. (@mrdoob)
- Added VR mode (WIP). (@mrdoob)
Exporters
- Blender
- Export bone scale. #9272 (@verteAzur)
- Export FOV-angle instead of focal length. #9328 (@BenCidPerez)