A powerful and high-performance undo/redo middleware for Zustand with Travels.
- ✨ Time Travel: Full undo/redo support for your Zustand stores
- 🎯 Mutation updates: Write mutable code that produces immutable updates
- 📦 Lightweight: Built on efficient JSON Patch storage
- ⚡ High Performance: Powered by Mutative (10x faster than Immer)
- 🔧 Configurable: Customizable history size and archive modes
- 🔄 Reactive Controls: Access time-travel controls anywhere
npm install zustand-travel travels mutative zustand
# or
yarn add zustand-travel travels mutative zustand
# or
pnpm add zustand-travel travels mutative zustandimport { create } from 'zustand';
import { travel } from 'zustand-travel';
type State = {
count: number;
};
type Actions = {
increment: (qty: number) => void;
decrement: (qty: number) => void;
};
export const useCountStore = create<State & Actions>()(
travel((set) => ({
count: 0,
increment: (qty: number) =>
set((state) => {
state.count += qty; // ⭐ Mutation style for efficient JSON Patches
}),
decrement: (qty: number) =>
set((state) => {
state.count -= qty; // ⭐ Recommended approach
}),
}))
);
// Access controls
const controls = useCountStore.getControls();
controls.back(); // Undo
controls.forward(); // Redo
controls.reset(); // Reset to initial statetravel(initializer, options?)| Option | Type | Default | Description |
|---|---|---|---|
maxHistory |
number | 10 | Maximum number of history entries to keep |
autoArchive |
boolean | true | Auto-archive changes (see Archive Mode) |
initialPosition |
number | 0 | Initial position in history |
initialPatches |
TravelPatches | - | Initial patches for persistence |
Returns a controls object with time-travel methods:
const controls = useStore.getControls();
controls.back(amount?: number) // Go back in history
controls.forward(amount?: number) // Go forward in history
controls.go(position: number) // Go to specific position
controls.reset() // Reset to initial state
controls.canBack(): boolean // Check if can go back
controls.canForward(): boolean // Check if can go forward
controls.getHistory(): State[] // Get full history
controls.position: number // Current position
controls.patches: TravelPatches // Current patchesManual Archive Mode (when autoArchive: false):
// you can use type `StoreApi`, e.g. `controls as Controls<StoreApi<{ count: number; }>,false>`
controls.archive() // Archive current changes
controls.canArchive(): boolean // Check if can archiveThe middleware supports three ways to update state:
set((state) => {
state.count += 1;
state.nested.value = 'new';
});set({ count: 5 });set(() => ({ count: 10 }));Use mutation style (set(fn)) for most state updates to take full advantage of Mutative's JSON Patch mechanism:
// ✅ Recommended: Efficient JSON Patches
set((state) => {
state.count += 1;
state.user.name = 'Alice';
});Only use direct value (set(value)) for special cases:
- Restoring state from persistence
- Setting initial values
- Complete state replacement
// ✅ Good use case: Restoring from persistence
const loadFromStorage = () => {
const savedState = JSON.parse(localStorage.getItem('state'));
set(savedState, true); // Replace entire state
};Why mutation style is more efficient:
When you use mutation style, Mutative tracks exactly which properties changed and generates minimal JSON Patches. For example:
// Only generates a patch for the changed property
set((state) => {
// ✅ Efficient: Only tracks the changed property
state.count = 5; // Patch: [{ op: 'replace', path: 'count', value: 5 }]
});By contrast, direct value updates are internally converted into record object patches rather than concise patches:
// ❌ Inefficient: Records the entire object as a patch
set({ count: 5 }); // Internally: record `{ count: 5 }` as a patchThe benefits of efficient patches:
- Smaller memory footprint: History stores only changed properties
- Faster undo/redo: Applying small patches is quicker than replacing entire objects
- Better performance: Especially important for complex, deeply nested state
- Precise tracking: Only actual changes are recorded
Every set call creates a new history entry:
const useStore = create<State>()(
travel((set) => ({
count: 0,
increment: () =>
set((state) => {
state.count += 1;
}),
}))
);
// Each call creates a history entry
increment(); // History: [0, 1]
increment(); // History: [0, 1, 2]Group multiple changes into a single undo/redo step:
const useStore = create<State>()(
travel(
(set) => ({
count: 0,
increment: () =>
set((state) => {
state.count += 1;
}),
save: () => {
const controls = useStore.getControls();
if ('archive' in controls) {
controls.archive();
}
},
}),
{ autoArchive: false }
)
);
increment(); // Temporary change
increment(); // Temporary change
save(); // Archive as single entrytype Todo = { id: number; text: string; done: boolean };
type State = {
todos: Todo[];
};
type Actions = {
addTodo: (text: string) => void;
toggleTodo: (id: number) => void;
removeTodo: (id: number) => void;
};
const useTodoStore = create<State & Actions>()(
travel((set) => ({
todos: [],
addTodo: (text) =>
set((state) => {
state.todos.push({
id: Date.now(),
text,
done: false,
});
}),
toggleTodo: (id) =>
set((state) => {
const todo = state.todos.find((t) => t.id === id);
if (todo) {
todo.done = !todo.done;
}
}),
removeTodo: (id) =>
set((state) => {
state.todos = state.todos.filter((t) => t.id !== id);
}),
}))
);zustand-travel with other zustand middleware:
import { create } from "zustand";
import { travel } from "zustand-travel";
import { persist } from "zustand/middleware";
type State = {
count: number;
};
type Actions = {
increment: (qty: number) => void;
decrement: (qty: number) => void;
};
export const useCountStore = create<State & Actions>()(
travel(
persist(
(set) => ({
count: 0,
increment: (qty: number) =>
set((state) => {
state.count += qty;
}),
decrement: (qty: number) =>
set((state) => {
state.count -= qty;
}),
}),
{
name: "counter",
}
)
)
);function TodoApp() {
const { todos, addTodo, toggleTodo } = useTodoStore();
const controls = useTodoStore.getControls();
return (
<div>
<TodoList todos={todos} onToggle={toggleTodo} />
<div className="controls">
<button
onClick={() => controls.back()}
disabled={!controls.canBack()}
>
Undo
</button>
<button
onClick={() => controls.forward()}
disabled={!controls.canForward()}
>
Redo
</button>
<button onClick={() => controls.reset()}>
Reset
</button>
</div>
<div>
Position: {controls.position} / {controls.patches.patches.length}
</div>
</div>
);
}Persistence is a perfect use case for direct value initialization, as you're restoring a complete state:
// Save state for persistence
const saveToStorage = () => {
const controls = useStore.getControls();
const state = useStore.getState();
localStorage.setItem('state', JSON.stringify(state));
localStorage.setItem('patches', JSON.stringify(controls.patches));
localStorage.setItem('position', JSON.stringify(controls.position));
};
// Load state on initialization
const loadFromStorage = () => {
const state = JSON.parse(localStorage.getItem('state') || '{}');
const patches = JSON.parse(
localStorage.getItem('patches') || '{"patches":[],"inversePatches":[]}'
);
const position = JSON.parse(localStorage.getItem('position') || '0');
return { state, patches, position };
};
const { state, patches, position } = loadFromStorage();
// ✅ Direct value initialization is appropriate here
// We're setting the complete initial state from storage
const useStore = create<State>()(
travel(() => state, {
initialPatches: patches,
initialPosition: position,
})
);Note: The initializer function () => state is called during setup with the isInitializing flag set to true, so it bypasses the travel tracking. This is the correct approach for setting initial state from persistence.
Full TypeScript support with type inference:
import { create } from 'zustand';
import { travel } from 'zustand-travel';
type State = {
count: number;
user: { name: string; age: number };
};
type Actions = {
updateUser: (updates: Partial<State['user']>) => void;
};
const useStore = create<State & Actions>()(
travel((set) => ({
count: 0,
user: { name: 'Alice', age: 30 },
updateUser: (updates) =>
set((state) => {
Object.assign(state.user, updates);
}),
}))
);
// Full type safety
const controls = useStore.getControls(); // Typed controls
const history = controls.getHistory(); // State[] with full types-
Initialization Phase:
- Use
isInitializingflag to bypass travels during setup - Call initializer to get initial state with actions
- Separate data state from action functions
- Use
-
State Separation:
- Only data properties are tracked by Travels
- Action functions are preserved separately
- Memory efficient: no functions in history
-
Smart Updater Handling:
- Functions: Pass directly to travels (auto-detects mutation/return)
- Values with replace: Direct replacement
- Partial updates: Convert to mutation with
Object.assign
-
Bi-directional Sync:
- User actions →
travelSet→travels.setState - Travels changes → merge state + actions → Zustand (complete replacement)
- User actions →
-
Action Preservation:
- Actions maintain stable references across undo/redo
- Always merged with state updates
- Efficient Storage: Uses JSON Patches instead of full state snapshots
- Fast Updates: Powered by Mutative (10x faster than Immer)
- Minimal Overhead: Only tracks data changes, not functions
- travels - Framework-agnostic undo/redo core
- mutative - Efficient immutable updates
- zustand - Bear necessities for state management
MIT