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3 changes: 0 additions & 3 deletions 03_challenge_maze3d/lessons/04_maze_game_models.c
Original file line number Diff line number Diff line change
Expand Up @@ -1149,9 +1149,6 @@ static Mesh LoadOBJ(const char *fileName)
// NOTE: At this point we have all vertex, texcoord, normal data for the model in mesh struct
TraceLog(LOG_INFO, "[%s] Mesh loaded successfully in RAM (CPU)", fileName);

// Upload mesh data into VRAM
UploadMeshData(&mesh);

return mesh;
}

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3 changes: 0 additions & 3 deletions 03_challenge_maze3d/lessons/05_maze_game_cubicmap.c
Original file line number Diff line number Diff line change
Expand Up @@ -1161,9 +1161,6 @@ static Mesh LoadOBJ(const char *fileName)
// NOTE: At this point we have all vertex, texcoord, normal data for the model in mesh struct
TraceLog(LOG_INFO, "[%s] Mesh loaded successfully in RAM (CPU)", fileName);

// Upload mesh data into VRAM
UploadMeshData(&mesh);

return mesh;
}

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3 changes: 0 additions & 3 deletions 03_challenge_maze3d/lessons/06_maze_game_camera.c
Original file line number Diff line number Diff line change
Expand Up @@ -1182,9 +1182,6 @@ static Mesh LoadOBJ(const char *fileName)
// NOTE: At this point we have all vertex, texcoord, normal data for the model in mesh struct
TraceLog(LOG_INFO, "[%s] Mesh loaded successfully in RAM (CPU)", fileName);

// Upload mesh data into VRAM
UploadMeshData(&mesh);

return mesh;
}

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3 changes: 0 additions & 3 deletions 03_challenge_maze3d/lessons/07_maze_game_collisions.c
Original file line number Diff line number Diff line change
Expand Up @@ -1228,9 +1228,6 @@ static Mesh LoadOBJ(const char *fileName)
// NOTE: At this point we have all vertex, texcoord, normal data for the model in mesh struct
TraceLog(LOG_INFO, "[%s] Mesh loaded successfully in RAM (CPU)", fileName);

// Upload mesh data into VRAM
UploadMeshData(&mesh);

return mesh;
}

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