Skip to content

Dungeon Quest Update to set obj.needDungeonQuest to nil if the player has completed the dungeon quest.#12

Open
token419 wants to merge 1 commit intosecretrob:mainfrom
token419:main
Open

Dungeon Quest Update to set obj.needDungeonQuest to nil if the player has completed the dungeon quest.#12
token419 wants to merge 1 commit intosecretrob:mainfrom
token419:main

Conversation

@token419
Copy link
Contributor

@token419 token419 commented Jul 5, 2025

This sets obj.needDungeonQuest to nil if the player has completed the dungeon quest.

Previously it was only being set to true if the player had not completed the quest, but then would never get set to false unless the UI got reloaded, so if the player subsequently used the feature to select all the quests on the next run, it would have also included any they had completed in this play session as well.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant