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34 changes: 31 additions & 3 deletions engine/class_modules/monk/sc_monk.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2083,6 +2083,33 @@ struct auto_attack_t : public monk_melee_attack_t
first = false;
}

void impact( action_state_t *state ) override
{
monk_melee_attack_t::impact( state );

if ( !p()->talent.shado_pan.flurry_strikes->ok() || result_is_miss( state->result ) )
return;

unsigned flurry_charges = 0;
switch ( monk_melee_attack_t::weapon->group() )
{
case WEAPON_1H:
flurry_charges = p()->talent.shado_pan.flurry_strikes->effectN( 1 ).base_value();
break;
case WEAPON_2H:
flurry_charges = p()->talent.shado_pan.flurry_strikes->effectN( 2 ).base_value();
break;
default:
assert( false );
}

if ( state->result == RESULT_CRIT )
flurry_charges *= 1.0 + p()->talent.shado_pan.one_versus_many->effectN( 1 ).base_value();

if ( flurry_charges )
p()->buff.flurry_charge->trigger( flurry_charges );
}

timespan_t execute_time() const override
{
timespan_t time = monk_melee_attack_t::execute_time();
Expand Down Expand Up @@ -5519,9 +5546,10 @@ void monk_t::create_buffs()
// the override is a little weird, we'll just let this always init
buff.shuffle = make_buff<buffs::shuffle_t>( this );

buff.swift_as_a_coursing_river = make_buff_fallback( talent.brewmaster.swift_as_a_coursing_river->ok(), this, "swift_as_a_coursing_river",
talent.brewmaster.swift_as_a_coursing_river->effectN( 1 ).trigger() )
->set_trigger_spell( talent.brewmaster.swift_as_a_coursing_river );
buff.swift_as_a_coursing_river =
make_buff_fallback( talent.brewmaster.swift_as_a_coursing_river->ok(), this, "swift_as_a_coursing_river",
talent.brewmaster.swift_as_a_coursing_river->effectN( 1 ).trigger() )
->set_trigger_spell( talent.brewmaster.swift_as_a_coursing_river );

// Windwalker
buff.teachings_of_the_monastery =
Expand Down
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