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Shader Management

frostworx edited this page Nov 20, 2021 · 12 revisions

steamtinkerlaunch has a built in shader management with the following features:

  • Shader Repos: (De-)select Shader repositories

  • Shader Selection Menu

    • all available Shaders , which are not inside a blocked repo (see Shader Repos) are automatically listed
    • all Shaders already installed in the current game directory are checked
    • all checked Shaders will be installed into the current game directory
    • all unchecked Shaders will be removed from the current game directory
    • all installed Shaders which belong to a blocked repo (see Shader Repos) are removed automatically
    • The Shader Selection Menu can be started
      • via Command Line (with any directory as destination path)
      • directly from the Extra Button from the Main Menu
      • automatically before game start
      • via Tray-Icon (so Shaders could be installed while the game is already running)
  • for games with launchers not being in the same path as the actual game exe the destination path can be overridden (used for both Shaders and ReShade)

  • added ShaderMenu Steam Category which installs ReShade into the game directory and opens the Shader Selection Menu

  • additional files required by installed Shaders (f.e. textures) are automatically installed as well into the game directory

shader dialog

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