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The FramePriority struct is a public struct that's potentially very useful for fdcan users, but there's not currently a way to obtain a FramePriority outside the driver crate.

Hence, this PR implements From<Id> for FramePriority, plus From<StandardId> and From<ExtendedId> for convenience.

Plus From<StandardId> and From<ExtendedId> for convenience.

Without these, no way to externally access the public struct
FramePriority.
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