[encumbrance] always penalize clothes that are too big #83028
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Summary
Balance "Always penalize clothes that are too big"
Purpose of change
Currently, human-sized characters are not penalized for wearing big clothing, despite the "(too big)" label. This seems to be an oversight, since small characters receive a 2x penalty for wearing human size clothing. (Similarly, small characters receive the same 2x penalty for wearing big clothing as they do for human clothing, which should perhaps scale higher with the bigger size gap.)
Penalizing "(too big)" clothing creates interesting choices especially in the early game, and gives the "(too big)" label semantic value.
Describe the solution
Describe alternatives you've considered
I am by no means attached to the penalty multiplier values, I just think there should be a penalty of some kind to make the size difference meaningful in gameplay.
Testing
Examined items in game
Additional context
It might also make sense to differentiate
small_sized_human_char
andsmall_sized_big_char
, which currently both take a 3x penalty.