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23 changes: 16 additions & 7 deletions tutorials/export/exporting_projects.rst
Original file line number Diff line number Diff line change
Expand Up @@ -64,18 +64,18 @@ supported yet, but the supported platforms continue to grow.

To open the export menu, click the **Export** button:

.. image:: img/export.png
.. image:: img/export.webp

The export menu will open. However, it will be completely empty.
This is because we need to add an export preset.

.. image:: img/export_dialog.png
.. image:: img/export_dialog.webp

To create an export preset, click the **Add…** button at the top
of the export menu. This will open a drop-down list of platforms
to choose from for an export preset.

.. image:: img/export_preset.png
.. image:: img/export_preset.webp

The default options are often enough to export, so tweaking them is
usually not necessary. However, many platforms require additional
Expand All @@ -84,7 +84,7 @@ needs export templates installed to create packages. The export menu
will complain when something is missing and will not allow the user to
export for that platform until they resolve it:

.. image:: img/export_error.png
.. image:: img/export_error.webp

At that time, the user is expected to come back to the documentation and follow
instructions on how to properly set up that platform.
Expand All @@ -111,7 +111,7 @@ TPZ file (which is a renamed ZIP archive) from the
Once downloaded, they can be installed using the **Install Export Templates**
option in the editor:

.. image:: img/exptemp.png
.. image:: img/export_templates.webp

.. _doc_exporting_projects_export_mode:

Expand All @@ -125,14 +125,23 @@ creates the package. There are 3 different modes for exporting:
- Export selected scenes (and dependencies)
- Export selected resources (and dependencies)

.. image:: img/expres.png
.. image:: img/export_resources.webp

**Export all resources in the project** will export every resource in the
project. **Export selected scenes** and **Export selected resources** gives
you a list of the scenes or resources in the project, and you have to
select every scene or resource you want to export.

.. image:: img/expselected.png
.. image:: img/export_selected.webp

**Export all resources in the project except resources checked below** does
exactly what it says, everything will be exported except for what you select
in the list.

**Export as dedicated server** will remove all visuals from a project and replace
them with a placeholder. This includes Cubemap, CubemapArray, Material, Mesh,
Texture2D, Texture2DArray, Texture3D. You can also go into the list of files and
specify specific visual resources that you do wish to keep.

.. note::

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