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Pull requests: godotengine/godot
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Clarify Callable ==, != operators and Callable.bind()
#110849
opened Sep 24, 2025 by
PwaDesu
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Make GodotTools.OpenVisualStudio to support higher versions of Visual Studio
#110848
opened Sep 24, 2025 by
ZIWaters
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FoldableContainer: Override has_point to use title rect when folded
#110847
opened Sep 24, 2025 by
StamLord
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Add some error-handling to Considered for cherry-picking into a future 4.5.x release
topic:physics
topic:3d
JoltContactListener3D
bug
cherrypick:4.5
Fix glow intensity not showing in compatibility renderer
#110843
opened Sep 23, 2025 by
allenwp
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Make navmesh rasterization errors more lenient
cherrypick:4.5
Considered for cherry-picking into a future 4.5.x release
regression
topic:navigation
usability
3
Fix regression with min size on nested inspectors
bug
cherrypick:4.5
Considered for cherry-picking into a future 4.5.x release
regression
topic:editor
Tweak macOS notarization export message in the editor
bug
cherrypick:4.5
Considered for cherry-picking into a future 4.5.x release
platform:macos
topic:editor
Fix editor theme margins not rounded when mutliplied by editor scale.
bug
cherrypick:4.5
Considered for cherry-picking into a future 4.5.x release
topic:editor
3
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